Posts Tagged ‘behindthescenes’


New Child of Light video explores the making of a modern fairytale

New Child of Light video explores the making of a modern fairytale
News / Written by Tom Morrison / Apr 25, 2014 / 0 comment(s)

Ubisoft’s intriguing RPG platformer Child of Light is out next week and the publisher recently released a new ‘making of’…


New Child of Light ‘making of’ video discusses sound design and taking inspiration from Cirque du Soleil

New Child of Light ‘making of’ video discusses sound design and taking inspiration from Cirque du Soleil
News / Written by Tom Morrison / Apr 10, 2014 / 0 comment(s)

Ubisoft Montreal’s poetic RPG Child of Light is shaping up to be a singular experience and we were recently treated…


Debut Child of Light ‘making of’ video explores story and art

Debut Child of Light ‘making of’ video explores story and art
News / Written by Tom Morrison / Mar 19, 2014 / 1 comment(s)

We first caught wind of Child of Light in June last year when Ubisoft confirmed that Far Cry 3 Creative…


Castlevania: Lords of Shadow 2′s epic, tragic soundtrack discussed in new behind the scenes video

Castlevania: Lords of Shadow 2′s epic, tragic soundtrack discussed in new behind the scenes video
News / Written by Tom Morrison / Feb 3, 2014 / 0 comment(s)

As we count down to Castlevania: Lords of Shadow 2′s highly anticipated release Konami has decided to home in on…


Go behind the scenes of Killzone: Shadow Fall with two new videos covering story and characters

Go behind the scenes of Killzone: Shadow Fall with two new videos covering story and characters
News / Written by Tom Morrison / Dec 6, 2013 / 0 comment(s)

Killzone: Shadow Fall may already be out in most parts of the world but gamers in places like South Africa…


New video shows Rayman Legends levels being created in UbiArt Framework engine

New video shows Rayman Legends levels being created in UbiArt Framework engine
News / Written by Tom Morrison / Sep 26, 2013 / 0 comment(s)

So far only three games have been released which use Ubisoft’s in-house engine, UbiArt Framework, but this number will grow…


Final DuckTales: Remastered ‘duckumentary’ discusses updating a classic soundtrack

Final DuckTales: Remastered ‘duckumentary’ discusses updating a classic soundtrack
News / Written by Tom Morrison / Aug 8, 2013 / 1 comment(s)

One of the best-loved features of the original DuckTales videogame was its catchy soundtrack which imbued levels like The Moon…


See how The Order: 1886 takes texture realism to another level in new video

See how The Order: 1886 takes texture realism to another level in new video
News / Written by Tom Morrison / Jul 29, 2013 / 5 comment(s)

One of the most visually arresting games announced at E3 2013 was The Order: 1886 – a new IP from…


Latest DuckTales: Remastered ‘duckumentary’ discusses redefining classic Disney characters

Latest DuckTales: Remastered ‘duckumentary’ discusses redefining classic Disney characters
News / Written by Tom Morrison / Jul 26, 2013 / 0 comment(s)

Capcom has released a fascinating new ‘duckumentary’ for its upcoming platformer DuckTales: Remastered which examines how developer WayForward Technologies approached character and…


The Division behind-the-scenes video examines the road to E3 unveiling

The Division behind-the-scenes video examines the road to E3 unveiling
News / Written by Tom Morrison / Jul 22, 2013 / 3 comment(s)

If you’ve ever wondered how much stress developers endure in the run-up to presenting their games at a major event…