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New Rime artwork shows majestic landscapes and imposing sense of scale

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Rime Gamescom Screenshot 2

It’s been a while since Rime was unveiled during Sony’s gamescom press conference last year and since then we’ve heard very little about the game. Thankfully we now have a handful of new Rime concept art pieces to gawk at after Tequila Works’ GDC San Francisco presentation entitled “Rime: A Symphony of Images” was published online.

The slides reveal some of the artistic inspirations for the game ranging from Salvador Dalí’s surrealist paintings to Porco Rosso’s depiction of the Mediterranean Sea. Judging by the presentation, Rime’s artists are clearly trying to mimic the sense of scale found in games like ICO and Shadow of the Colossus.

Here’s the new artwork for your viewing pleasure:

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Rime is being developed exclusively for PS4 using Unreal Engine 4. Head over here for El33tonline’s previous coverage of this intriguing adventure title.

Source: DualShockers


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