First Halo 5 Guardians concept art reveals a strange alien world

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Halo franchise steward Frank O’Connor has posted up his thoughts on the announcement of Halo 5: Guardians today, providing fans with the first piece of concept art officially known to be associated with the project.

Take a look below (click to enlarge):


O’Connor wrote that “getting the Halo 5: Guardians announce out of the way is a big weight off our shoulders. This audience has correctly stated and assumed that you can’t necessarily squish a full Halo game into anything less than a three year development schedule – and at least up to and including Halo 5: Guardians, that’s more or less true.”

A lot of work has already gone into Halo 5, but there’s yet more to be done. O’Connor continued:

“But we’re not just making a new game in that three year span, we’re also making a new engine. During the development of Halo 4, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look.

“The Xbox 360 still has a few tricks up its sleeve, even now. We are moving to a whole new platform with the Xbox One – a new architecture, new graphics hardware and bluntly some new ways to think about gaming, period.”

O’Connor even made a promises as to what we can expect from Halo 5 in terms of technology and infrastructure, writing:

“Bonnie also called out 60fps and dedicated servers last year – attractive, desirable, and possibly expected upgrades to the Halo experience. After all, we won’t be the first 60fps shooter out there. That said, these must-haves are not necessarily easy to achieve.”

What details can you see hidden in the Halo 5 Guardians concept art above?

Source: Halo Waypoint

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