First ever Call of Duty 2014 image reveals jaw-dropping in-game graphicsWritten by: / / 9 Comments
We’ve known for some time now that long-time Call of Duty assistant studio, Sledgehammer Games, is hard at work on 2014′s edition of the franchise – a franchise that has now been slotted into a three-year development rotation with Infinity Ward and Treyarch to give each studio more time to improve on the world’s biggest online shooter.
It’s also been previously revealed that Call of Duty 2014 is being developed with new generation consoles firmly in mind, with Activision Publishing CEO Eric Hirshberg saying that “Sledgehammer is approaching this as a next-gen-first development,” meaning that this year’s game is being led by the features and capabilities of the Xbox One and PlayStation 4.
More recently, and during a Sledgehammer hosted panel at Game Developers Conference 2014 titled ‘Quest for Quality: Maximizing the Relationship Between Creative and Production,’ the team showed the first in-game image captured in Call of Duty 2014 to showcase the next level of visuals that they’re shooting for:
The image is definitely impressive, especially if that level of detail is present in this year’s Call of Duty, but whether or not the fine skin texture detail will be noticeable when you’re ducking, shooting and running through the world is another matter.
Is this level of detail necessary in such a fast-paced franchise? How close do you think Sledgehammer will get to the image above in Call of Duty 2014?