Naughty Dog: Amy Hennnig’s departure was not affected by Straley or Druckmann

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Earlier in the week, we received a bit of sad news regarding the departure of Amy Hennig from Uncharted developer, Naughty Dog – a move that sources close to the situation claimed was forced by The Last of Us directors Bruce Straley and Neil Druckmann.

According to a report on IGN, sources say that Hennig was ‘forced out’ of Naughty Dog by Straley and Druckmann, under whom the Uncharted series would come into control. Hennig’s last day at the studio was March 3rd, and until now the studio has remained quiet on the situation leaving Sony Computer Entertainment to confirm the news of the Uncharted creative director’s departure.

Late Thursday, March 6th, Naughty Dog co-presidents Evan Wells and Christophe Balestra posted an update on Naughty Dog’s site with a statement – the first time the pair have spoken on the news:

“Earlier this week we had to confirm the regrettable news that Amy Hennig has left Naughty Dog. She will be missed and, as we stated before, we appreciate the significant contributions that she has made to Naughty Dog and the industry in general. We wish her the best.”

The pair then went on to dispel the rumours that Bruce Straley and Neil Druckmann had anything to do with Hennig leaving the studio, but referred to the situation rather strangely, writing:

“Bruce Straley and Neil Druckmann were NOT involved in what transpired. It was very upsetting to us that dozens of stories were run, linking back to the same hurtful accusations in the original report. As co-presidents of Naughty Dog, we are responsible for all studio affairs.”

Using language like “what transpired” alludes to the fact that there was indeed some sort of ‘event’ that resulted in Hennig’s departure, but regardless the co-presidents felt it necessary to clear the air and ensure the reputation of their employees wasn’t harmed:

“Normally, we wouldn’t respond to rumors and speculation on matters that are internal to Naughty Dog, but because the personal reputation of two of our employees is being damaged we needed to set the record straight. There is nothing left to be said on this subject. Now we’re going back to what we should be focused on – making games.”

Unless Amy Hennig herself speaks about “what transpired,” that’s probably the last we’ll hear of the situation.

What do you think happened that resulted in Hennig’s departure? Creative differences, or was Hennig simply ready to go after ten successful years at the studio?

Source: Naughty Dog

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