DayZ creator Dean Hall to “eventually” leave Bohemia after work is complete

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There’s a fair bit of buzz doing the rounds this afternoon surrounding Dean Hall, the creator of the ultra popular zombie survival mod DayZ, and his supposed departure from Bohemia Interactive in Prague.


After creating the mod using Bohemia Interactive’s Arma II, Hall began working with the developers towards the tail-end of 2012 to create a version of DayZ that could eventually be sold as a standalone game, with various tweaks and major improvements planned for the future.

Earlier this year, and following the release of the standalone version of DayZ on Steam Early Access, the game rocketed to one million units sold in under four weeks. While a major milestone for Hall and the team at Bohemia Interactive, there’s still more work to do with a beta version of DayZ Standalone not expected until next year.

Now today, Eurogamer ran an interview with Hall in which it makes it seem as though he will be leaving Bohemia in the very near future to start a new team and begin work on a new project – during the interview, Hall said of his role on the DayZ project:

“I am a grenade. I have a specific use. I’m really good at risk-taking and making other people take risks, I’ve always been good at that in my life. Like you say, maybe I’ve got the gift of the gab, so I can talk, I can explain something, I can talk people up to the ledge and get them to jump off it.

“That’s what I did with DayZ; I’ve done it twice now [once with the mod, again with the standalone] – two new code teams have separately done it.

“But eventually, that’s the bad person to have. Eventually, you don’t want the guy telling you to go over the top and get through. So at some point I’ll be a disaster for the project, at least in a leadership role.”

After the news broke, Hall received a number of supportive, angry and bitter Twitter messages, to which he replied:

While the Eurogamer story made it sound as though Hall was on the verge of leaving Bohemia to start a new studio in his homeland of New Zealand, it looks as though the fiery developer will remain in Prague for the foreseeable future.

Source: Eurogamer

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