2014’s Call of Duty is being made by Sledgehammer, franchise moves to 3-year studio dev cycle

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The next Call of Duty game is currently in development at Sledgehammer Games, according to Activision and announced during the company’s most recent financial results investor call.


Formed in 2009, Sledgehammer is no stranger to the franchise, and at one time had a third-person Call of Duty game in the works and has previously acted as development assistant to games like Call of Duty: Modern Warfare 3. Now, Activision is finally giving the studio its own full project that the publisher says will benefit from a longer development period compared to previous games in the series created on an eighteen month cycle.

Activision Publishing CEO, Eric Hirshberg, said of Sledgehammer:

“They’ve demonstrated their skill on Call of Duty: Modern Warfare 3 and on their past highly rated games. They’re the perfect choice to support our new approach and bring fresh ideas and creativity to this great franchise and to raise the bar for next-gen games overall.”

This means that the Call of Duty franchise is now in a three-year, three-team development cycle, which will in the end allow Infinity Ward, Treyarch and Slegehammer more time to work on their respective projects, with Raven Software and Neversoft presumably continuing to act as assistant studios for Activision’s biggest franchise.

Hirshberg, commented on the cycle change:

“[This] will give our designers more time to envision and innovate for each title. It will give our content creators more focus on DLC and micro-DLC which … have become large and high-margin opportunities and significant engagement drivers. It will give our teams more time to polish, helping to ensure that we deliver the best possible experience to our fans each and every time.”

Do you think this move means we’ll see more noticeable improvements to the Call of Duty series, with an all-new engine and higher quality overall from year to year?

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