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Strider on PS4 and Xbox One runs at 1080p60, other graphical upgrades detailed

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If you’re wondering which version of Strider to pick up when the game launches later this year then recent comments made by Capcom Japan producer James Vance regarding the graphical differences between versions may help sway you in one direction or another. Speaking to GamingBolt, Vance revealed that the PS4 and Xbox One builds of the game run at 1080p and 60 frames per second compared to 720p and 30fps on PS3 and Xbox 360. He also outlined the other graphical upgrades players can expect from the new-gen versions of Strider, saying:

“There will be significant bump in the visual effects as well to go with the improved frame rate and resolution. The next-gen versions also include additional graphical upgrades, such as vastly increased character model fidelity, SSAO (Screen Space Ambient Occlusion), improved shadow filtering and lighting, as well as larger and more expressive particle effects thanks to GPU acceleration.”

Strider is an action-heavy platformer requiring fast reflexes and precise controller input so there’s no doubt that the game will feel more responsive running at 60 frames per second on Xbox One, PS4 and (one would think) PC.


Strider doesn’t have an exact release date as yet but is expected to arrive later this year on PS3, PS4, Xbox One, Xbox 360 and PC. Head over here for El33tonline’s previous coverage of this series reboot currently in the hands of Double Helix Games and Capcom’s Osaka studio.


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