DayZ alpha hits 1 million units sold, indie games are ‘big business,’ says Dean HallWritten by: / / 1 Comment
Bohemia Interactive has today announced that the standalone alpha version of the developer’s DayZ has sold one million units via Steam Early Access, reaching the milestone in just four weeks. The company’s CEO revealed the news on Twitter, writing:
— Maruk (@maruksp) January 13, 2014
In an interview with Polygon, original creator and director on the standalone version of DayZ, Dean Hall, said that the sales milestone is “a ‘shots fired’ moment for those in the traditional publishing model, and their investors.”
Despite initially being nervous over the reception of the DayZ alpha, Hall and the development team at Bohemia have been “blown away with the success” of the game so far, writing that in previous days the response to the game would have been written off by traditional publishers as “kind of an anomaly,” but now larger companies need to sit up and take notice:
“The concept of Kickstarter and early access games is not without problems, though, and I think we’ve yet to see the full extent of that,” Hall said. “But what this says to me is that gamers crave real creativity in their games along with engagement in the process, and that the ‘indie’ way is not just restricted to small projects in fringe games. It’s big and serious business now.”
With the release of the standalone alpha for DayZ in December, Hall and the development team are focussed on stabilising the game while making “big decisions” regarding the future of the title in 2014. According to Bohemia, however, DayZ isn’t expected to enter into a beta state before the end of 2014, but Hall remains upbeat about the work that will go into the game this year.
Have you been playing this open-world survival horror game? Did you start with the original ARMA 2 modification or have you begun your journey with the standalone alpha?