Call of Duty: Ghosts Onslaught DLC formally announced with in-depth map overview trailerWritten by: / / 8 Comments
Available on January 28th as a timed-exclusive for Xbox players, Onslaught includes four new multiplayer maps, a new weapon and the first part in an on-going series of episodic content for Ghosts’ co-operative wave-based mode, Extinction – Infinity Ward’s Mark Rubin and other developers walk us through the new content in the latest trailer below:
Call of Duty Ghosts – Onslaught DLC Trailer
Activision also released extensive descriptions of each part of the Onslaught content, which you can read over below to find out more about these themed small to medium sized maps:
“… a chilling homage to classic horror films, from an eerie campsite, flickering TVs, torture chamber, and seemingly abandoned structures as players try to unlock the map’s dark secret. If a player happens to find and complete a specific Field Order, they become the embodiment of evil and don the persona of one of cinema’s most iconic horror characters, Michael Myers. Additionally, the entire soundscape changes to the eerily familiar Halloween theme music so other players know to run for their lives.”
“… a close-quarters map set on a coastal Californian boardwalk packed with seaside gift stores and an aquarium, offering players fast-paced run-and-gun matches. Players must also be wary of the deadly artillery strike enemies can call-in from a Naval Destroyer anchored just offshore.”
“… transports players to a war-torn Mexican village, where the battle rages along both banks of the dried out riverbed. The action in this compact map centers on the remains of a small bridge holding a hi-jacked truck filled with leaking radioactive material. Surrounded by a myriad of abandoned bars, cafes, a church and a pool hall, ‘Containment’ also features elevated rooftop vantage points for players who prefer longer-range engagements.”
“… launches players into an aging Florida space launch facility. Inspired by ‘Scrapyard’ – the fan-favorite multiplayer map from Call of Duty: Modern Warfare 2, re-imagined with dynamic gameplay elements – ‘Ignition’ packs plenty of action both above and below ground amongst abandoned warehouses, flame trenches, and a massive transport crawler.
“As if rockets crash-landing into the map weren’t enough, the close-quarters combat is further complicated via two separate rocket test engines sites that opposing forces can trigger, sending massive fireballs into the already intense firefights, and the failed launch of a massive rocket has a dramatic effect on the combat.”
“… the ‘Maverick,’ a dual-purpose Assault Rifle or Sniper Rifle that players can choose how to use depending on their tactical needs – a first for Call of Duty. Outfitted with a lightweight wood stock this weapon can be selected in either the Assault or the Sniper Rifle class. As an Assault Rifle the weapon’s fire rate becomes fully-automatic with high damage at a decent range, and as a Sniper Rifle the “Maverick” sports an advanced scope and a semi-auto rate of fire.”
Extinction: Episode 1 – Nightfall:
“Introducing a narrative driven by two new characters, and featuring two all-new alien species and an exclusive weapon, ‘Episode 1: Nightfall’ is a fast and frenetic, action-packed continuation of the original Extinction experience in Call of Duty: Ghosts.
“Set in a remote facility hidden deep within the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the newly revealed alien threat. A small recon team of elite soldiers must infiltrate the site to retrieve intel and exterminate the hordes of savage creatures, and along the way uncover a three-story tall terror unlike anything they’ve faced before.”
Looking forward to Onslaught, Ghosts?