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GTA Online patch 1.08 goes live with new Capture game modes

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On the back of patch 1.07 for GTA Online (and Grand Theft Auto V), Rockstar Games has released a brand new title update for the game this time bringing it up to version 1.08.

GTAOnline

Included with the patch is the new ‘Capture’ online game mode which features game types named Raid, Hold, GTA and Contend – get the details on each type at Rockstar Newswire and find out what’s new and improved with patch 1.08 with the details a little further below:

“The newest addition to the collection of team-based modes in Grand Theft Auto Online, is now available as part of the latest free automatic update on PlayStation Network and Xbox Live. With 20 new Jobs across four unique modes, this GTA twist on classic capture the flag style confrontations brings a whole new level of adversarial action to the world of Los Santos and Blaine County.

“Strategy plays a huge role as you run decoys, set traps and place obstacles to ensure your enemies don’t get close to your goods. These new Jobs are accessible in Freemode and spread across the four different modes…”


GTA Online Patch 1.08 Notes

- Increased cash payouts for losing teams in Last Team standing and Team Deathmatch.
- Increased cash payouts for Races, Deathmatches, and Last Team Standing, especially in games with 8 or more players
- Increased the cash and RP rewards for Races with multiple laps.
- Cash payouts for Parachuting now take points scored into account.
- Improved spawning for Deathmatches where the spawn points were previously very far apart.
- Improved support for Chinese, Japanese, Korean, and Russian in the Creator.
- Calling the mechanic now shows you if a vehicle on the list is destroyed or impounded.
- Team balancing does a better job of putting friends and crew members together.
- BETA Crew Head to Head matches are now available to play. To initiate a Crew Head to Head, you’ll need to create a Playlist that does not contain Vehicle Deathmatches, Survivals or any Jobs that require more than 2 teams. From there, go into My Playlists and you’ll see a prompt for Head to Head (BETA). This will launch the lobby and you’ll be able to invite other players from your Crew, Friend’s Crews or Skill Matched Crews.
- Player blips no longer remain red on Missions when the player has a Bounty.
- Players who end a Race as DNF are now awarded cash relevant to the amount of checkpoints they passed through during the course of the Race.
- Players who race solo now earn cash. Previously, zero cash was awarded for a solo race.
- Last Team Standing, Capture and Missions are separated out in the Create Playlist menu.
- Small deduction to the amount of cash the winners of Races, Parachuting and Last Team Standing matches receive in order to increase payouts for all other participants.
- Masks are now removed during Races where a helmet is required and are also removed by default when a player uses the Smoking animation.
- The Purchase All Ammo option now charges the full value of filling all player held weapons with ammo.
- Fixes an issue where GTA Online players could reach North Yankton.
- Fixes a rare issue where characters could be lost if the player attempted to join GTA Online when disconnected from the Network.
- Fixes for various duplicate vehicle exploits.
- Fixes issues when using the Character Select from inside the Creator.
- Fixes issues with ammo vanishing after testing a Deathmatch in the Creator.
- Fixes exploits of the Fastest Lap bonus.
- Glasses from the Beach Bum update now appear in the inventory menu.
- Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating.
- Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”.


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