First introduced with Driver: San Francisco in 2011 before spreading across Assassin’s Creed, Ghost Recon and other of the publisher’s games, Ubisoft’s ‘Uplay Passport’ programme is currently an additional layer of rewards and achievements over and above Xbox 360 Achievements, PlayStation 3 Trophies and Steam achievements that tracks your progress in-game and not only accrues points, but allows you to spend those points on in-game items across all of Ubisoft’s titles.
Following a push-back against the Uplay system with Assassin’s Creed IV: Black Flag recently, Ubisoft has decided to discontinue the programme and not include the system of rewards in the publisher’s future games.
Posting on the official Ubisoft blog, the company wrote that despite the fact that the “innovative online feature” included in the singleplayer of Assassin’s Creed IV, Edward’s Fleet, was available to everyone who buys an original copy of the game, the publisher will be making this feature accessible to everyone else, too, at no additional cost, after gamers at large thought it wasn’t a good idea to put it behind a Uplay Passport code wall.
“What’s more,” the post continued, “Uplay Passport will not be a part of any future Ubisoft games.”
The reason for the discontinuation, say Ubisoft, is that “games today are blurring the line between offline and online” and based on gamer feedback, Ubisoft has recognised that “Passport is no longer the best approach for ensuring that all our customers have the best possible experience with all facets of our games.”
“We will keep listening to your feedback,” the post concluded, which is both reassuring and weirdly creepy at the same time.
What do you make of this news? Did you ever cash in on Uplay points rewards to get additional in-game content for a Ubisoft game, or was it an unnecessary extra layer when trying to play your games?