720p? 1080p? And what about 900p?
Ever since home consoles went high definition with the PlayStation 3 and Xbox 360, fans of either console have slung mud over which exclusive games could boast native 720p resolutions while pointing out disparities in third-party titles that chose to upscale from lower resolutions in order to keep framerates manageable.
These arguments are set to get even more fierce in the next generation of consoles as developers choose to keep resolutions down and framerates up, while continuing to upscale (this time to 1080p), the most recent example of which is the confirmation that Call of Duty: Ghosts will run at different native resolutions on PlayStation 4 versus Xbox One.
If you were to play devil’s advocate for a minute, why do gamers care about these resolutions so much? Is it important for consumers to push developers to eke out as much graphical might and performance as they can so we feel satisfied with our console purchases? Is it important for the progress of videogames as a medium? Or is it simply a way for fanboys to boast about which console can do what, and better?
With that advocate cap on… what do you think?
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