If you’ve ever thought that the design and creation of a single creature in the Pokemon series was a slap-dash process of mixing and matching different real world animals, then Game Freak director Junichi Masuda has news for you – it takes much more effort than you might think!
Speaking with VG247 in a recent interview, Masuda revealed that a team of twenty designers is tasked with thinking up new Pokemon for inclusion in future games, before a panel of five people decide which of them will actually make it into the final product:
“Then they consider what goes into making a Pokémon, their various aspects, but they look very deeply at the characters to see where we think a Pokémon would live, what kind of things it would eat, and what characteristics are very particular about the Pokémon,” says Masuda.
Masuda also went on to reveal that it’s not just the design process that is intensive, because it may take close to six months for a single Pokemon to go from the concept phase through to completion, ready for the game, while balance is also of utmost importance:
“When it comes to how we maintain the balance in the game and knowing what features to include, we always consider very carefully who is actually playing the games,” says Masuda. “Is it girls or boys, adults or children? When we consider who is playing the game, we make decision as to which features to include and how to maintain the overall balance of the game so it’s appealing.”
Read the full interview on VG247.
Pokemon X and Y is out now around the world on 3DS – have you begun the latest journey to catch ‘em all?