In a bit of non news today, EA has attempted to clear up any confusion surrounding the respective performance of Battlefield 4 on PlayStation 4 and Xbox One following reports coming out of the recent Eurogamer Expo.
After getting hands-on time with the game, Japanese consumer site Game*Spark wrote that a representative said that the PS4 version of the game would run at a higher resolution than its Xbox One counterpart. Following the report, the site updated its write-up saying:
“After the review of the product, during a Q&A session with the personnel at the DICE booth, we learned that the developer aims to have the same frame rate and resolution for the Xbox One and PS4 retail versions. We modified the contents of the article to match. Final specifications are unknown until officially published by EA DICE.”
It is worth noting, however, that Game*Spark noticed the same issues with the game running on Xbox One as we noticed playing on PlayStation 4 during gamescom 2013, writing that the visuals “look blurred and a little flat, probably due to lower resolution textures and somewhat worse lighting compared to the PC version” – read our hands-on impressions of the game over here to see what we thought of it.
So… the bottom line is that DICE (which is a world class studio capable of great technical feats) will be doing its utmost to ensure parity between the PS4 and Xbox One versions of Battlefield 4. That’s it for your non news today, thanks for reading.
Battlefield 4 is out on October 29th in the US and November 1st in Europe and the UK across Xbox 360, PlayStation 3 and PC.
Also don’t miss our exclusive interview with DICE producer Daniel Matros who talks about changing careers from a community manager, his favourite feature of Battlefield 4 so far, and lots more besides.