Sony’s gamescom press conference kicked off with a bang earlier in the week as President of SCE Worldwide Studios Shuhei Yoshida played a live Killzone: Shadow Fall multiplayer match on the massive screens set up for the publisher’s briefing.
Killzone: Shadow Fall is set thirty years after the events of the Killzone trilogy, and sees the two rival factions of the Helghast and the Vektans being forced to live side by side in a futuristic city divided by a vast wall.
In addition to seeing the game’s multiplayer component in action, we also saw a new multiplayer trailer for the game which you can watch below:
Developer Guerilla Games also revealed details about the game’s multiplayer, including mission modes, classes, and the progression system:
“Just like in the single player campaign, Killzone: Shadow Fall’s multiplayer gives you the freedom to play the game exactly how you want. Using the new customizable Warzone features demonstrated in the trailer, you can pick the number of players (4-24), rules, mission modes, classes, abilities and weapons you want to allow in a match, then save these choices as a preset to share with the rest of the Shadow Fall community.
“With an ever-evolving selection of Warzone presets, you’ll have no trouble finding fresh and challenging online matches in Killzone: Shadow Fall. In addition, the community team will regularly highlight interesting new Warzone presets and introduce new options to customize and play with by means of expansion packs.
“That’s not all, of course – we’ve worked hard to make sure Killzone: Shadow Fall will be a fun, competitive multiplayer experience that’s easy to get into, but difficult to master. There are now eight different rotating mission modes, four of which are new to Killzone: Shadow Fall. The game has three classes with unique abilities and 22 different weapons – all unlocked from the get-go, so you can determine for yourself how and in which order you want to specialize.
“We’ve also redesigned our progression system to work with challenges rather than XP. There are over 1500 increasingly difficult challenges to complete in Killzone: Shadow Fall multiplayer, so you’ll have plenty of opportunity to prove your skills and collect rewards. To increase longevity even further, we plan to continue support for the title well after launch – and yes, DLC multiplayer maps will be released free of charge to ensure everyone can play.”
Killzone: Shadow Fall will be released exclusively for the PlayStation 4 later this year alongside the console’s launch. Head over here for El33tonline’s previous coverage of this technically impressive shooter, including our preview from E3 2013.