One of the new titles revealed for the PlayStation 4 during Sony’s gamescom press conference was Everybody’s Gone to the Rapture.
It’s currently in development at UK developer The Chinese Room, who chose to approach Sony Santa Monica with a prototype because of Sony’s commitment to indie development.
You may remember that last year The Chinese Room released a PC game called Dear Esther that quickly became an indie hit. Knowing that Dear Esther was focused on immersion and emotion rather than on complex gameplay will help you understand the story-driven Everybody’s Gone to the Rapture.
Although Everybody’s Gone to the Rapture promises to be deep and immersive, it’s also said to make use of simple gameplay so players without gaming experience can also enjoy the basic exploration of a first-person world.
The game, which is described as an open-world first-person adventure, is all about the end of the world. “You play the role of a scientist, trapped in the very second of the apocalypse, and the game is about discovering what has happened. You do this by exploring a large open-world environment, and interacting with the objects, places and people you find to gradually unlock and put together the story.”
Everybody’s Gone to the Rapture will be “powerful and deep, highly immersive and with an absolute focus on your emotional journey through the world. It’s non-linear, with a dynamic and adaptive environment, so this is about your story, a really individual experience that breaks away from the on-rails nature of lots of story-driven games into something that you have a visible impact on.”
Watch the incredible launch trailer for Everybody’s Gone to the Rapture below, and be sure to let us know what you think about the new title: