[Update] For more details on Titanfall, be sure to read El33tonline’s in-depth interview with producer Drew McCoy about the game’s development, inspirations and much more.
One of the developers many gamers were hoping to see take to the stage during today’s Microsoft Press Conference was Respawn Entertainment, and we weren’t disappointed when the studio’s co-founder Vince Zampella arrived to reveal their next project.
Titanfall is the studio’s inaugural title, and the world debut didn’t disappoint with a crushing trailer that left most members of the audience clapping wildly. The new title will be coming to the Xbox One, Xbox 360 and PC in Spring 2014. Development of the Xbox 360 version is at an external development studio with support from Respawn.
As you’ll remember Respawn Entertainment is a development studio that was formed by Zampella and Jason West, former co-founders of Infinity Ward and co-creators of the Call of Duty franchise. The studio has been hard at work on Titanfall for three years now, although the project has been shrouded in mystery.
The developers are said to have drawn inspiration from their “proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.”
Titanfall is entirely multiplayer, and is said to “combine fast-paced multiplayer action with the heroic set piece moments traditionally found in campaign mode.” The game is set in a distant frontier torn apart by war, and players will be able to switch between playing as elite assault pilots or heavily armoured but agile 24-foot tall Titans.
Watch the announcement trailer below to see the Titans in action:
“It’s an exciting time in the industry and it feels like the perfect time to be unveiling Titanfall,” said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. “Our passion at Respawn is games and we are focused on bringing something exciting to kick off the next generation of software.”
Detail from the press release reads: “The universe of Titanfall juxtaposes small vs. giant, natural vs. industrial and man vs. machine. The game drops players into a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia as elite Pilots. With the ability to shift back and forth between pilot and Titan, players will have the freedom to change tactics on the fly, attacking or escaping depending on the situation.”
Titanfall Game Director Steve Fukuda added, “In addition to infusing the multiplayer experience with cinematic flavor, we’ve been rethinking fundamental combat and movement in the genre. Titanfall is unique in the way that it places equal emphasis on two drastically different and new ways to move and fight in a first-person shooter. The intersection of the two is a big part of what give Titanfall its iconic identity.”
We’ll end off with these incredible screenshots from the game.