One of the advantages of multiple sports titles being developed by the same company is that technology can be shared between projects and refined without there being much financial cost or additional development time involved. This is evident at EA Canada where the team behind NHL 14 has utilised FIFA’s Player Impact Engine in its upcoming ice hockey title to ensure that collisions between players look and feel more realistic, and that gamers can now choose the right hit for the right situation thanks to this added realism.
EA recently released a fascinating developer diary for NHL 14 showing how the new collision system works and revealing some of the technology behind this important step forward for the franchise. Take a look below:
NHL 14 will be released for PS3 and Xbox 360 on September 10th in the US and September 13th in European territories. Head over here for El33tonline’s previous coverage of EA Canada’s latest hockey title.