We were doing pretty well there with official and all-but-confirmed Battlefield 4 information, but the rumours and speculation have once again blown into town with a fresh batch of potentially exciting details regarding the game, should they be correct.
Coming from the same alleged source that sent out the first Battlefield 4 artwork to the world, the following details should be treated as rumour only… but they’re still fun to talk about.
Massive scale, For New and Old
First in the list of supposed details is that 64-player maps will return in Battlefield 4, being even larger and more detailed than in than in previous Battlefield games. Only the PC version of Battlefield 3 sported 64-player capabilities, so we hope that next generation consoles won’t be left out this time.
According to the source, Battlefield 4 will indeed make it to both current and next generation consoles, though, as well as PC, while the game itself represents more of an evolution for the series rather than an outright overhaul, in terms of gameplay.
Under the Hood
In terms of technology, however, the Frostbite 2 engine is still in use, but will be pushed even further for Battlefield 4 making for overall more impressive effects and higher resolution art assets.
DICE is aiming to maintain 60 frames per second frame rate for Battlefield 4 at 720p resolution on next generation consoles and PC, while dynamic weather effects (like rain, fog etc.) is included to keep matches fresh and random from game to game. To help in this regard, level destruction is back and improved for destructible objects and environments, with destructible buildings also mentioned.
In terms of background technology, Battlefield 4 will continue to use the Battlelog social technology with more features and even more detailed statistics available, while integration with Battlefield 3 in some way is also on the cards, while DICE’s previous game will still be supported after the launch of the next franchise entry.
What’s in the Game?
Three factions in Battlefield 4 are also on the cards (The US, Russia and an East Asian group), with four classes available featuring new abilities and tweaks when compared to Battlefield 4. In addition to multiplayer, singleplayer and co-operative modes will return, while new writers are said to be contributing to the game this time around. Battlefield 4 could be set in China in the year 2020, with a standard six-hour long campaign.
Content-wise, Battlefield 4 will include more modes than Battlefield 3, more squad features and more close quarters style maps, while the number of maps will be comparable with Battlefield 3. A fair number of Battlefield 3’s guns and vehicles will also make the cut for Battlefield 4.
Downloadable content plans are already in the works, with lots of maps set to come down the pipe for Battlefield 4, while Battlefield 4 Premium is said to be available on day one of launch
Lastly, the Commander feature (last seen in Battlefield 2) will return in Battlefield 4, but most likely won’t be exactly the same as its previous incarnation.
So, what do you think? Commander modes and Premium on day one? 64-player maps
Battlefield 4 is set to be unveiled to press on March 26th during the week of the Game Developers Conference 2013, with an official worldwide reveal on March 27th. What else are you hoping for from Battlefield 4?
H33rsay is El33tonline’s round-up of game industry rumours and speculation where we have looks at unconfirmed and unannounced pieces of news emerging from anonymous tipsters, information leaks and generally dubious sources. It may not all be true, but it’s still fun to talk about!