We’ve seen a few PS4 games in action during the PlayStation Meeting held in February, but it’s clear that many more are in development based on what we’ve been hearing recently from middleware companies such as Geomerics.
Earlier this month the videogame industry’s leading lighting technology company announced that its real-time global illumination software Enlighten is now in the hands of multiple developers working on PS4 games. The technology has previously been used to add lighting effects to games such as Battlefield 3, Need for Speed: The Run, Eve Online and Medal of Honor: Warfighter.
“We are delighted to be working on PlayStation 4,” said Geomerics’ founder Dr. Chris Doran. “The hardware is everything we were hoping for in a next-generation console, and a huge step forward from the current generation. Real-time global illumination was a big deal for games running on the current generation of hardware, but it required developers to make some compromises. With PlayStation 4, those days are behind us. We can finally unleash the full power of Enlighten, and allow game developers working on PlayStation 4 games to bring far deeper levels of dynamism and quality to game lighting. We cannot wait to see what developers produce with Enlighten.”
VP Sales Rob Precious added “The amount of interest from developers for PlayStation 4 is huge. The next few months are going to be very exciting for us and we are looking forward to publishers and developers revealing some of what we have been working on.”
Here’s a recent tech demo showing the kind of real-time lighting effects that are possible using the Enlighten engine:
Head over here for El33tonline’s previous coverage of PS4.
Source: Geomerics
Tags: enlighten, geomerics, lighting, middleware, playstation4, sony
