David Cage provides nine pointers on how the videogame industry can “grow up”

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[Update] Added the video of David Cage’s presentation below [End of Update]

French game designer David Cage (Fahrenheit, Heavy Rain) is an outspoken figure in the videogame industry, and the director of upcoming PS3 exclusive Beyond: Two Souls had plenty of advice for developers, gamers and the press during a presentation he gave yesterday at the 2013 D.I.C.E. Summit held in Las Vegas.

David Cage D.I.C.E. 2013

In a speech entitled “The Peter Pan Syndrome: The industry that refused to grow up”, Cage laid out nine recommendations for broadening the appeal of videogames and making it a successful area of the entertainment industry in terms of artistic expression, profit and popularity.

Some of the points Cage raised were that more games should be made with adult audiences in mind, and that gamers should “vote with their wallets” by spending their money on non-mainstream titles that take the industry in an exciting new direction.

Here’s are the nine points that Cage covered during his speech:

  • 1.) Make games for all audiences
  • 2.) Change our paradigms
  • 3.) The importance of meaning
  • 4.) Become accessible
  • 5.) Bring other talent on board
  • 6.) Establish new relationships with Hollywood
  • 7.) Changing our relationship with censorship
  • 8.) The role of the press
  • 9.) The importance of gamers

You can watch the video of Cage’s presentation below:

Do you think the videogame industry needs to take heed of the points Cage mentioned during his D.I.C.E presentation? Let us know in the comments.

Source: Kotaku

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