The greatest detective is back in a new adventure from Focus Home Entertainment. The Testament of Sherlock Holmes: Crimes and Punishments will include changes on the graphical and game experience side, continuing the series move from traditional point & click gameplay to a third-person gaming experience.
Crimes and Punishments will be developed on Epic’s Unreal Engine 3, with developer Frogwares Studio abandoning their homemade graphics engine for the first time ever. The new engine promises to deliver more realistic and finely detailed environments with dynamic lighting and shadows. It will also allow the game to benefit from many technologies, for instance “a powerful animation engine for smooth movement and animation transitions, real-time shaders and a particle system, and advanced post-processing effects.”
In Sherlock’s new adventure you won’t merely be a spectator during investigations, but you’ll lead your own investigation on eight cases ranging from murder to disappearances to thefts, all written in the tradition of Conan Doyle’s novels.
Each of the cases will offer “real freedom” to players, with players having to make important moral choices. The decisions you make will all have an influence and affect your character’s reputation while actions have realistic consequences.
Even Sherlock himself is sporting a new look, the classic Holmes inspired by the 60’s movies has been replaced with a more modern character that is said to match the new artistic ambitions of the title.
The Testament of Sherlock Holmes: Crimes and Punishments will be available for the Xbox 360, PlayStation 3 and PC in 2013.