Vigil Games is no more, the team says goodbyeWritten by: / / No Comments
By now you’ll know that THQ was yesterday dissolved while its studios and intellectual properties were sold to various publishers. There were, however, some studios that weren’t bought in the auction.
Vigil Games is one of these studios.
In a letter sent by THQ Chief Executive Officer Brian Farrell and President Jason Rubin to all employees it was noted that “some assets, including our publishing businesses and Vigil, along with some other intellectual properties are not included in the sale agreements. They will remain part of the Chapter 11 case. We will make every effort to find appropriate buyers, if possible.”
The letter went on to say that “if you are an employee of an entity that is not included in the sale, we regret that your position will end.”
As a result of the chain of events that were set into motion a while ago now but are only now drawing to a close this week, the staff at Vigil Games cleaned out their desks yesterday after their employment was terminated.
Vigil Games Lead Combat Designer Ben Cureton wrote a touching post on NeoGAF which described the office as a warzone.
“The walls look bare. It’s quiet. The seats are empty.”
Cureton went on to say that he was surprised when he didn’t see Vigil Games on the list of purchased properties: “maybe you can imagine what it feels like when you read the list of who bought what only to discover your name is not on the list. Why? Did we do something wrong? Were we not good enough? Were we not worth ‘anything?’ Imagine that.”
This surprise was in part rooted in the fact that he believed the new project Vigil Games was working on was “going to blow people away.” According to Cureton the project, Codenamed: Crawler, “did blow people away,” and he believes that “[they] did, in two months, what many companies haven’t done in a year.”
“The pride of knowing that no one was doing anything like us was so satisfying, it kept us coming to work and giving 100% every single day, even through the dark times,” he continued.
Cureton ended off by thanking the fans of the Darksiders series. “In closing, I can only say thank you to the fans of Vigil games. Your support means more than you can imagine. Your feedback (both positive and negative) gave us long-lasting insight that we will all take with us, wherever we may go. You are the reason we made Darksiders 1 &2… and you are the reason we will continue to make games.”
We’re still hopeful that both the Darksiders series and Vigil Games will find a new place in this world. There are reports that Platinum Games (Bayonetta, Vanquish) are interesting in buying the franchise. A Tweet from the head of Platinum Games Atsushi Inaba reads “In THQ studio and IP selling off auction, Darksiders is unsold? [We] wanna buy it…on the cheap…”
Platinum Games’ JP Kellams also recently sent a Tweet to Lead Designer of both Darksiders games Haydn Dalton that reads “If anyone is interested in working with/at Platinum let me know how to get a hold of you via DM.” Cureton responded, “Add me up. I’ll send you my info via DM.”
El33tonline thinks very highly of the Darksiders series, and so it’s with a heavy heart that we read this Tweet from Haydn Dalton, “There was a shimmer on a slither of hope, that at one point, there’d be a Darksiders III: 4 Player Co-Op; It rode off into the sunset today.”
We will live in hope that one day we will see Darksiders III and get to take another incredible journey with the next Horsemen of the Apocalypse.