It’s a subject we briefly touched upon in the latest El33tonline Game of the Year 2012 community podcast while speaking with Erick Truter about Medal of Honor: Warfighter, but it’s a topic that could do with further discussion – this El33t Question of the Day asks:
Is it important to you for developers to live up to promises?
Developers like Peter Molyneux are renowned for making lofty promises and laying out imagination-capturing plans for their game well ahead of time, while studios and publishers have a habit of using creative language to ramp up excitement for their upcoming games, even if the end product doesn’t quite live up to the claims.
Is it important for developers and publishers to ensure that they match the promises that they’ve made months in advance during media blitzes and game events, or should we manage our own expectations and only judge a game by the merits of what’s in the final experience?
It’s easy to get disappointed when a game doesn’t live up to what we think it’s supposed to be, but sometimes our imaginations can run away from us. Are back of the box bulletpoints the only facts we should hold publishers to?
(If you have a Question of the Day that you would like to put to the El33tonline community, mail it to oliver[@]el33tonline.com and we’ll send it out, with credit of course!)