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Believably Big, Believably Brutal: New God of War: Ascension dev diary discusses the making of a battle arena

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Late last month we got a fascinating behind-the-scenes look at the development of God of War: Ascension’s team-based competitive multiplayer as developers at Sony Santa Monica discussed what goes into the making of a bloody, brutal battle arena.

The team has released the second in a series of developer diaries, this time talking about the challenges of creating the arenas and gameplay experiences that they want, while staying true to God of War and ensuring its a fun, frustration-free time.

If you’re even remotely interested in God of War and the prospect of Ascension’s multiplayer, this is a must-watch:

God of War: Ascension – Unchained – The Desert of Lost Souls Part 2

God of War: Ascension is out on March 15th, 2013, exclusive to PlayStation 3. While we wait, look over El33tonline’s extensive previous coverage of God of War: Ascension for more videos, as well as screenshots and our own hands-on impressions of the game.


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