We’ve seen a number of high profile departures from Epic Games recently, what with Cliff Bleszinski and Rod Fergusson leaving the Gears of War and Unreal Engine house for different reasons, and while a third such departure isn’t cause for alarm, it’s very interesting to see the ‘old guard’ making way for new blood, and a new future.
Epic Games president Mike Capps recently announced his retirement and with it, a vacant spot at the top of the company’s executive chain. Capps has been with Epic for ten years and seen the studio grow and succeed in ways most company presidents can only dream about, going from a respected first-person shooter developer to game industry titan in five short years.
If you think we’ve seen the last of Capps at Epic, however, don’t worry: He’ll still be offering his guidance as a member of the company’s board of directors. Writing on the Epic Games blog, Capps said:
“After dedicating a decade of my life to Epic, and with so many close friends here, it’s impossible to just walk away. I absolutely love this company. If you cut me, I think I probably bleed nanoblack and Imulsion. (Wow, just think about what mixing those would do…)
“Epic founder and CEO Tim Sweeney and other board members asked me to stay on the board, and I’m thrilled to do so as I’m truly excited about our future games and Unreal Engine 4.”
Why has Capps decided now is a good time to take a break?
“If you haven’t heard, I have a baby boy on the way. I’m fortunate that with Epic’s success and generosity, I can be a stay at home dad for a while. My wife Julianne and I are very happy in Raleigh, and other than cleaning up baby barf, I don’t have much planned. I might do some teaching, spend more time on creative writing, and maybe get more active with a few charities.”
Capps signed off by saying:
“As a member of the board, I’ll help keep the ship pointed directly towards Na Pali, and make sure that everything we do is Epic.”
We sincerely wish Mike Capps all the best in his future endeavours… and good luck with that baby barf!
Source: Epic Games blog