From Concept to Bloody Arena: In-depth God of War: Ascension dev diary goes behind the scenesWritten by: / / No Comments
God of War: Ascension is out on March 15th, 2013, and we’re pretty sure many a PlayStation 3 owner is desperately looking forward to their chance to jump into the boots of Kratos once more to go on a furious journey through ancient lore.
The development team at Sony Santa Monica, however, is intent on letting everybody know about the game’s multiplayer portion of the game where teams of online players eviscerate each other in a closed arena before taking down creatures of mammoth proportions.
In a brand new developer diary for God of War: Ascension, we’re all able to get a sneak peek behind the scenes of the creation of the game’s multiplayer levels and creatures as we witness the craft and care that goes into building the title.
God of War: Ascension – Unchained – The Desert of Lost Souls Part 1
Cast your eyes over El33tonline’s extensive previous coverage of God of War: Ascension for more videos, as well as screenshots and our own hands-on impressions of the game.