The runaway success of the original Assassin’s Creed took me by surprise, but the visuals, setting and basic gameplay conceit was enough to earn itself millions in sales and birth a game franchise to rival the biggest in the industry. Although embryonic compared to what the series has become, that first game was also enough for Ubisoft to put it to work as an annually available franchise as Assassin’s Creed 2, Brotherhood and Revelations followed in quick succession, each bringing their own refinements and overhauls into the fold.
Assassin’s Creed III has followed Ubisoft’s annual release schedule, but it has the distinction of being a fresh new start for the series with an all-new main character and setting, but with much of what we expect from an Assassin’s Creed game intact. Some of what I’ve enjoyed in the previous games has been lost in this latest outing, however, while some frustrations persist, and even though Ubisoft has very clearly showered Assassin’s Creed III with seemingly limitless resources, the game’s basic gameplay enjoyment has taken a back seat to presentation, story and sheer volume of content.
Continue reading El33tonline’s review of Assassin’s Creed III.