There is a big difference between playing a game and experiencing the events in real life. Imagine a roller coaster game: You will see everything through the eyes of your character, but without the wind in your hair and the gravitational pull on your guts until you lose your lunch – some might say that’s a perk. But for some, the idea of realism is very appealing.
Racing games in particular often require a certain sense of realism to be successful, but it’s more important to be fun. Codemasters Racing has been developing F1 games for the last three years and the latest version is certainly up to scratch in the realism department. How does it hold out in the fun department?
Continue reading El33tonline’s review of F1 2012.