Sony Computer Entertainment (SCE) has announced that it has entered into a “definitive agreement” to acquire cloud gaming giant Gaikai for $380 million. SCE intends to use the acquisition to build a cloud service of its own, thus “expand[ing] its network business by taking full advantage of Gaikai’s revolutionary technology and infrastructure.”
Andrew House, President and Group CEO of SCE, described the company’s plans for its cloud service as follows:
“By combining Gaikai’s resources including its technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences. SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”
Meanwhile David Perry, CEO of Gaikai and notable game developer, had this to say about the acquisition:
“SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide. We’re honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide.”
While SCE hasn’t announced when it plans to launch its cloud service based on Gaikai’s existing infrastructure, this acquisition promises to have a major impact on the PlayStation business. Compatible devices such as Sony TVs, PS Vita and VAIO notebooks should be able to stream PlayStation games that wouldn’t normally be able to run on them. For example, provided your internet connection is fast enough you may be able to play The Last of Us on PS Vita using SCE’s cloud service.
What’s your take on SCE’s imminent Gaikai acquisition? Do you think it could give PlayStation the upper hand in the videogame industry? Let us know in the comments.