Stop us if you’ve heard this one before, but El33tonline, gamescom and rAge walk into a convention centre and:
We’ll stop making excuses soon, but for now we’re just keen to catch up on some important game news and announcements that have emerged while we’ve been busy with gamescom and our preparations for rAge 2011 ‒ you’re coming to the show, right?
Nevertheless, here are a few more meaty pieces of news that we missed, and if you’ve been as busy as us, this round-up will help you out, too:
The name of the next Halo trilogy is:
Following the conclusion of the first trilogy of Halo games starring everybody’s favourite space marine, Master Chief, the creation of another trilogy to continue the Chief’s mighty story was always on the cards, especially considering his (and Halo’s) enormous fan base.
Any great new trilogy needs a great new name, doesn’t it? That’s why it was recently revealed that the next series of games comprising Halo 4, 5 and 6 will be known as ‘The Reclaimer Trilogy.’ What’s a Reclaimer?
It’s “an individual who, whether by chance or by precedent, has been placed in charge of activating a Halo super-weapon. The individual must journey to retrieve the Halo’s activation key (the Index) from the ring’s Library and then use it to activate the Halo Array.”
Of course (thanks Halo Nation).
With the announcement, a keen Halo 4 concept art video was released, while new (tiny) details were revealed, including the fact that next game will focus heavily on Master Chief, his AI companion Cortana will factor into the story, and that the world modification tools of Halo 3 and Halo: Reach, Forge, will make a return in Halo 4.
Watch that astounding Halo 4 trailer below:
Halo 4 Concept Art Glimpse
Gears of War 3 ‘Season Pass’ announced, with benefits
Are you looking forward to the release of Gears of War 3 this month? You know we are, and to eke out every last bit of action we can out of the next crushing game from Epic, a ‘Season Pass’ has been announced to give you big discounts on future downloadable content for Gears of War 3.
For 2400 MS Points ($30), and starting September 20th, you’ll be able to buy a Gears of War 3 ‘Season Pass’ which will net you a 33 percent discount on the purchase of the first four instalments of the game’s downloadable content. The first of these DLC packs (presumably a map pack) will be released in November, while the rest will launch over the rest of the year, into 2012.
If you buy the Season Pass, you’ll also be eligible for an exclusive ‘Liquid Metal Weapon Set’ for free.
Will you be buying the Gears of War 3 Season pass?
Portal co-creator Kim Swift reveals Quantum Conundrum
You thought you were just going to visit your eccentric millionaire inventor uncle, Professor Quadrangle, for the weekend? Think again!
“After a major mishap in his lab, your uncle has gone missing! Now you must traverse his vast, quirky mansion in order to track him down. Crazy things have happened in the mansion, leaving you having to shift from one dimension to another in order to move forward one room at a time in a quest to find your uncle.”
This is the setup for Quantum Conundrum, the next game from Portal co-creator Kim Swift and studio Airtight Games.
Using a special glove, the Inter-Dimensional Shift Device, players will be able to cause rifts in your current dimension to allow you to ‘shift’ into a parallel dimension, also known as the ‘Fluffy Dimension.’ Why all of the dimension shifting?
You’ll need to swap to another dimension in order to modify the properties of certain objects in the rooms you’ll come across. In one dimension, for example, a safe or heavy object may be immovable, but if you swap to a parallel dimension, that safe will become light as a feather as you’ve effectively modified its weight. Other environment changes will show up in this way, too, to help you solve progression puzzles.
Due for release on in early 2012 on Steam, Xbox LIVE and the PlayStation Network, look for more information on Quantum Conundrum at the official website to see more about the quirky first-person brain-teaser ‒ it’s very intriguing indeed!
Watch the announcement trailer for Quantum Conundrum below:
Quantum Conundrum – Announcement Trailer
You can also watch a gameplay walthrough video for Quantum Conundrum below:
Quantum Conundrum – Kim Swift Gameplay Demo
Look out for it!
Disney Epic Mickey 2 in development, suggests survey
According to a marketing survey that has fallen in to the hands of Destructoid, Disney Interactive Studios (and potentially original developer Junction Point Studios) is working on a follow-up to 2010’s excellent Wii action adventure game, Disney Epic Mickey.
The survey asks prospective viewers for opinions on potential titles for this sequel (with names such as Epic Mickey 2: Return of the Mad Doctor, Epic Mickey 2: The Power of Two, Epic Mickey 2: Mystery on Mean Street, and Epic Mickey 2 included), as a well as thoughts on possible box art.
Further details from the survey suggest that this sequel might include co-operative gameplay (with split-screen as an option) as Mickey and Oswald The Lucky Rabbit work their way through environments together, while possible formats include Wii, PS3 and Xbox 360.
The original Disney Epic Mickey sold very well for an original intellectual property game (although starring the world famous Mickey Mouse), and a sequel to the game could help iron out a few of the standout issues with that first game, while building on the main conceit of adding and removing areas of the game world to solve puzzles.
We would be excited for an Epic Mickey sequel, is what we’re really saying.
Dragon Age III story details emerge
Dragon Age creative director Mike Laidlaw, executive producer Mark Darrah, Art Director Matt Goldman and writer David Gaider were all on hand at the recent Penny Arcade Expo, PAX Prime, to dish a few small story details the next entry to the series, Dragon Age III.
Included in the morsels of information were indications that Dragon Age III will star an all-new protagonist, but it was also revealed that the story of Hawke isn’t yet over. The story of the third Dragon Age game will revolve around the conflict created during the events of Dragon Age II, as players will be tasked with “saving the world from itself.”
In Dragon Age III, the world will be consumed by all-out war as the Templar and Mages fight for dominance, and players will need to travel the lengths and breadths of this world to seek out allies and attempt to bring the war to an end.
Combat in Dragon Age III will take cues from upcoming tweaks to the fighting systems of Dragon Age II, which will focus on how players plan and position their characters during a battle and try to make this more important.
In addition, the team wants to ensure players are fully aware of different characters’ strengths and weaknesses, and use these traits to their advantage. Mixing and matching certain characters will give your entire party ability enhancements to reward you for choosing the right combination of characters for a particular battle.
The last bit of interesting Dragon Age III news concerns how customisation of characters will work – you’ll be free to add and remove equipment to different slots but these changes will only affect your character statistically, while your chosen outfit for that character will remain in tact. Any cosmetic changes you choose, then, won’t be affected by your choice of equipment.
And very lastly, if you’re looking forward to a massively multiplayer online RPG incarnation of Dragon Age, don’t get your hopes up ‒ an MMO isn’t part of the team’s plans for the franchise.
Sn33ky News is El33tonline’s attempt to catch up with items of interesting and/or important and/or specific videogame information that may have become overshadowed by other more pertinent news, to help keep you informed with one great big dollop of collected trailers, screenshots and official information. Eat slowly.