It looks as though Gran Turismo and Polyphony Digital head Kazunori Yamauchi has made good on his Twitter promises, as he and his team have recently delivered a new update for Gran Turismo 5 that improves and fixes a few areas of the game.
Chief amongst these improvements? Mechanical damage. GT5 owners are reporting that this latest update to the game (1.03) allows you to set the mechanical damage of your cars in online games, with choices ranging from ‘none,’ to ‘light’ and ‘heavy.’
Apparently the difference between ‘none’ and ‘heavy’ is quite remarkable, so if you’re yearning for (even) more realism in GT5, this patch (which weighs in at 150MB) is for you.
Have you read El33tonline’s review of this massively impressive racing simulator? You should.
Source: The Sixth Axis