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| Title | DemiGod |
| Publisher | Stardock |
| Developer | Gas Powered Games |
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Written by Brad on Friday 14 Aug 2009
Demigod is a fast-paced hybrid role-playing/strategy game from Gas Powered Games. Players select hero Demigods, outfit them with numerous power-ups and potions and unleash them in team based mayhem. Each team has a base to defend, the ability to spawn minions to fight on their behalf, flags to capture and gold to mine. “But that sounds just like DotA!” I hear you say. Well, yes, because it is. Being able to summarise a game, almost entirely, in four lines with space at the end for an unsuccessful attempt at humour can never be a good thing. And it’s this lack of depth that ultimately leaves Demigod falling short of what could have potentially been an outstanding title. For those of you still wondering what a “DotA” is, it’s an acronym for “Defence of the Ancients” - one the most popular and widely played mods for Warcraft III. So popular in fact that Swedish people write songs about it. Demigod, like DotA, is focused on competitive play and as a result lacks any form of single player campaign. This is a major omission in my opinion, firstly because the game fails to develop any plot or even explain why these gods are at war. And secondly by adding a campaign one would assume that the developers would have created additional game modes like castle defence or added support for more than two teams or even created a co-op dungeon exploring scenario. Such a shame we are limited to a DotA style of play with only a small set of customisation available. It does have a “single player tournament” mode but this is really just a bunch of skirmishes matches strung together with scores tallied at the end to produce a winner. After selecting skirmish or… online skirmish, the player is presented with a choice of eight Demigods. They are divided into two categories: Assassins and Generals. |
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Purchase:Please check back for places to order this item from in the near future. |
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