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| Title | Naruto Clash of Ninja Revolution 2 European Version |
| Publisher | Tomy Corporation |
| Developer | D3Publisher |
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Written by Mark on Monday 11 May 2009
The Naruto license has become a very lucrative videogame property indeed. Before 2006, the games weren’t released outside of Japan, but since then the market has been inundated with Naruto games, with several titles per year from various publishers hitting just about every current gaming platform. One of the more popular Naruto game series in the West has been the Clash of Ninja line, which began on the GameCube and worked its way to the Wii in 2007. Naruto Clash of Ninja Revolution 2 European Version is the latest entry in this series, and the second to be released for the Wii. While the Clash of Ninja series is published by Tomy Corporation, popular Naruto games are also being published by Ubisoft and Namco Bandai. Ubisoft took the license in interesting new directions with its Rise of a Ninja (2007) and The Broken Bond (2008) entries, abandoning the pure fighting game template of other titles in favour of an engaging and enjoyable action-adventure formula. Namco Bandai have kept their successful Ultimate Ninja line on the PlayStation platforms as a fighting series, but have constantly kept it fresh and relevant by expanding the fighting system to allow increasingly cinematic, free-flowing battles that rival those of the anime series. |
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Purchase:Please check back for places to order this item from in the near future. |
Comments
I read your review and it seems alright. About the Wiimote I am used to play with it and I have no problems with the Wiimotes whatsoever. To me the Wiimote is alright. Anyways, let me tell you that there is something worse if you play the game you will find out that the characters will miss some hits. In figthing games every attack must hit blocked or non-blocked (I test the game with different controllers from Wiimotes, gamecube controllers, and classic controllers and the result were the same). But somehow you miss a hit for example Naruto vs Neji (neji will miss his 4th hit to naruto which is weak,weak,weak,weak ) and there are many more. Kabuto is supposed to recover his health only when he was red and also his special take almost a third of the health bar. That means that the people who work on the game rushed just to sell the product. All those error are not glitches, those are errors of the same people who work on it and leave it as is. Now a third game is coming, I just hope they do not rushed like Revolution 2. I prefer to boycott the game just to show them that we want a better job in the game instead of being rushed. Also, If people boycott the game the price of the game will be lowered too. Anyways nice review...
Thanks for your comment and feedback, Private_Investigator! Yes, I agree with you in that the game was definitely rushed. Here's hoping the next installment benefits from decent development time.
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