EL33TONLINE: News tag archive: toplist
Of course we all know that playing videogames with a couple of friends is the best way to spend a Saturday night, and over the years we have swatted, strummed and sang into the wee hours of many a Sunday morning.
So I’ve made this list of my Top 10 Party Games (in no particular order) to help you plan your next big shin-dig, and perhaps even bring something new to your gaming shelf.
Continue reading this editorial, Lisa’s List of Top Ten Party Games.
Earlier this year, Japanese videogame magazine Famitsu asked its readers to vote on their favourite game characters of all time, and while stalwarts such as Mario, Cloud Strife, Pikachu, Link and Sonic all make appearances, none of them appear at the very top of the list of 50.
Who takes the top spot? Head on down below to find out:
Cliff Bleszinski has been working in game development for quite some time, starting out with the release of his first game in 1991, an adventure game by the name of ‘The Palace of Deceit: Dragon’s Plight,’ before moving onto designing games that are arguably more well known, such as Jazz Jackrabbit, Unreal, Unreal Tournament, and then Gears of War 1 and 2.
Throughout this time, Bleszinski has played a ton of videogames made by other developers, some of which have even had an affect on the games he’s worked on, as well as found a special place in his heart.
Speaking to Industry Gamers, Bleszinski has listed his top ten (well, twelve) favourite games, which are as follows:
To celebrate reaching their 200th issue, videogame print magazine Game Informer has compiled a list of 200 games that they feel are the best that the game industry has to offer across all platforms, from past classics to recent smash hits, based on not only the experience that the games presented upon their original release, but their impact on the industry as a whole.
Right at the top of the list is the original NES version of The Legend of Zelda, followed by Super Mario Bros. (also on the NES) and Tetris (the 1984 PC version, to be specific).
The list also includes entries to the Grand Theft Auto, Doom, Metroid, Final Fantasy, Call of Duty and Metal Gear Solid series, amongst many, many more.
The full list of Game Informer’s top 200 games follows below:
In a survey commissioned by the Develop Conference (which runs from July 14th to the 16th in UK development hub, Brighton), and polling results from 9000 game developers, it’s been revealed that, unsurprisingly, Nintendo’s star game designer Shigeru Miyamoto has been voted as the respondent’s ultimate game development hero.
What was heartening to see, however, was who placed in at No. 2 on the top ten list of favourite game developers – non other than legendary graphics guru (and game designer), and id Software technical director, John Carmack.
Managing director of Tandem Events, organiser of the Develop Conference in Brighton, Andy Lane commented on the results: “It’s no surprise that Miyamoto-san is the development hero of developers – over the last thirty years he has created games that have not only driven the evolution of the games industry but also changed people’s lives.
Online games industry website Develop Mag has put out its list of the most successful developers in their fifth annual Develop 100 book.
Developer of classic games in the WarCraft, StarCraft and Diablo series of games, Blizzard Entertainment, has been placed at the top of the heap, taking the number one position away from Nintendo who was Develop’s top pick last year. Develop editor-in-chief Michael French said:
“Our yearly Develop 100 has become an essential read for games industry executives the world over. It is read by everyone in the sector, from the tiniest independents to business leaders at gaming giants like Electronic Arts HQ in America to Kojima Productions in Japan.
“With widened criteria which better reflect the fast-changing and various business models adopted by studios across the globe, this edition is no different.”
You can read the (free) online version of the Develop 100 book in Flash format over here.
Following their (most impressive) financial results reported yesterday, Nintendo have revealed their list of million selling titles on the Wii and DS.
No surprises to see Wii Sports, Wii Play and Wii Fit top the list of million-selling Wii titles, while Nintendogs, New Super Mario Bros and Cooking Guide (?!) top the list of million-selling DS titles.
Check out the full list of Nintendo’s million-selling Wii and DS first-party titles below:
MTV Multiplayer Blog have posted up a list of things you simply have to try once you get your hands on the latest entry to the Guitar Hero franchise, the suitably metal themed Guitar Hero: Metallica, releasing at the end of May in Europe, but today in the US.
Lead designer on the title, Alan Flores, provided eleven things to do in the game to squeeze out the maximum experience. What does he have to say for himself?
“Check out old Metallica set lists in the photo gallery.
- “There are a couple of images of old Metallica set lists in the Extras for the game. If you’re in a band, seeing that Metallica didn’t always get paid is encouraging.”
Band members are sure to enjoy that one. Read the rest of the list below, which includes some challenges that even the best Guitar Hero players will have difficulty with:
A recently released video for the open-world, ultra-violent action-adventure game, Prototype, reveals the top ten reasons for which you have to buy the game when it’s released later this year.
The first reason to have Prototype, #10, is entitled ‘Run and Gun Firepower,’ which is promptly demonstrated with a series of weapon shots that eject an enemy into the air, continuing to launch the enemy over one hundred metres away.
Yes, this is indeed a good reason to play Prototype. Watch the rest of the reasons to have Prototype, releasing at the end of June on Xbox 360, PS3 and PC, below:
MTV Multiplayer have posted another ‘top things to-do’ list, this time for the recently released (in the US) action-adventure bullet-curving game, Wanted: Weapons of Fate, courtesy of Warner Bros. Interactive’s Nick Torchia, the producer on the game.
What are some of his tips for getting the most out of Wanted: Weapons of Fate? Here’s a taste:
“Don’t Get Blood on your Clothes:
When the fire fight gets too intense, grab an enemy by simply running up from behind and pressing the action button. You will then use the enemy as a human shield so they take most of the damage as you drag them into the battle.
“Be careful though, eventually the bodies will explode leaving you vulnerable to attacks. If you want to end their life quickly, press the action button to slice their throat.”
Exploding bodies? Excellent! Read the rest of Torchia’s tips for Wanted: Weapons of Fate (releasing in Europe on April 3rd) below:
Yesterday you were able to see a bunch of wonderfully crazy videos showing off certain gameplay aspects of EA’s DS platform game, Henry Hatsworth.
Today you can get ready to play the game by reading EA’s top eleven things to do in Henry Hatsworth in The Puzzling Adventure, as written by the lead creator, Kyle Gray, in the form of a series of rhymes. One of his tips includes:
“Do view your artifacts.
What artifact am I missing: the golden wallet, the golden mustache?
Check your inventory quick, with gentlemanly panache!
From the shop simply press “R” to view the Artifact Wall,
To see which artifacts you’re missing, if any at all!”
How creative! While the game is already out in the US, those of us in other parts of the world can get ready for the release by reading the rest of the Henry Hatsworth enjoyment tips below:
Platinum Games’ ultra-violent black-and-white Wii brawler, MadWorld, was released in the US last week, so what tips and tricks do the creators of the game have for gamers?
SEGA’s senior localisation producer, Patrick Riley, told MTV Multiplayer Blog the top ten things all players of MadWorld should do once they find themselves in the throes of the game. Here’s one of the suggestions:
“No. 4. If the bat is available in the level, save it for the boss fight.”
Short and sweet, although gamers in Europe will have to wait until March 27th to try that one out and see if it’s a useful piece of advice.
Read the rest of the top ten things to do in MadWorld below:
Posted on MTV Mutliplayer Blog, Capcom’s Masachika Kawata has given his top twenty things that all players of Resident Evil 5 should do once they get their hands on the game. One of his suggestions?
“Use eggs (rotten?)! But don’t eat them
(Rotten) eggs can be powerful weapon when thrown. One egg can kill a Majini! Be careful not to eat it since ‘eat’ option is usually given when you have an egg.
“If you eat it by mistake, a surprising amount of energy will be lost – by half when full. Be careful!”
That was unexpected… read the rest of the list below:
Venerable online and print publication, Edge, have named their “100 Best Games to Play Today” which contains all of the usual suspects (The Zeldas, the Resident Evils, the Final Fantasys etc.) but it still makes for a good read, especially if you’re a tad bored in your part of the world and just need something to browse.
Have a look at Edge’s “The 100 Best Games to Play Today” over here.
What games do you think made the list that shouldn’t have and, more importantly, what games didn’t make the list that should have?
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