EL33TONLINE: News tag archive: timschafer

Holy cow! Did you know about this? Why didn’t anyone say anything?! The Excellent Game Psychonauts (just ‘Psychonauts’ to its friends) is now available on the Mac!

Psychonauts Banner Logo 2

Not only that, but Double Fine’s masterful action platform game has received an update for the Steam version of the game, while a new “companion iOS app” is now available via the App Store. What’s included in the Steam update? A “slightly modified” version of the infamous Meat Circus level, amongst others.

This is a great day, everybody.

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Game Industry Luminaries Image 1This weekend, the inaugural BAFTA ‘Brits to Watch’ gala event and dinner took place at the Belasco Theatre in Los Angeles to honour 42 emerging talents in film, TV and videogames, each of whom was hand-picked by a panel of industry experts.

According to the event’s website, honourees were selected “based on extraordinary potential displayed in their craft. From on-screen performance, to cinematography and games development, the achievements of these individuals highlights the breadth and depth of creativity emerging from today’s British talent.”

Other than A-list Hollywood celebrities such as Tom Hanks, who else was present at the Brits to Watch event? Videogame legends, including Will Wright, Tim Schafer and John Romero.

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Trenched Banner Logo

Double Fine Productions’ latest downloadable game (following the excellent Costume Quest and Stacking) has arrived on Xbox LIVE Arcade to let you jump into some intense mobile trench and tower defence warfare!

Trenched is here, and you’d best get ready with some manly screenshots, tough tutorial videos, muscle-bound price information and an extra strong official description!

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Trenched Artwork The next digital, downloadable videogame delight from Double Fine has received an official release date, and we’ll all be able to dive headlong into the studio’s mechanised, tower defence world when Trenched hits Xbox LIVE Marketplace on June 22nd.

How do we know when Trenched is due for release?

Thanks to a brand new trailer for the game in the form of its excellent introduction video, which keenly explains how one man decided to help the world with mysteriously gained knowledge, while another man sought to bring the world to you… and to its knees:

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Trenched Screenshot 8

Double Fine’s next creative downloadable game endeavour, Trenched, was announced earlier this year and is hopefully due to be released sometime in the very near future to give us all of the strategic tower defence jollies we can hope for, with the game’s own unique twist to the formula.

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Another month, another Double Fine Productions game announcement!

Trenched Banner Logo (Temp)

Not that I’m complaining – far from it! – but following hot on the heels of an announcement for the studio’s Sesame Street: Once Upon a Monster comes the reveal of another title – Trenched.

Trenched is an Xbox LIVE Arcade-exclusive title published by Microsoft Game Studios, and looks to be a strategic mech-based game where you’re able to increase your area of combat effectiveness through a combination of “a combination of mobile firepower and stationary defences.”

Trenched Screenshot 1

You can check out the rest of the first screenshots for Trenched below, as well as the debut trailer (described by Schafer as “extremely, extremely manly”)”

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It was a bit of a surprise when Warner Bros. Interactive announced early last week that Double Fine Productions (Brutal Legend, Costume Quest) is currently working on an Xbox 360 Kinect-enabled Sesame Street game, but that’s exactly what the studio is doing with Sesame Street: Once Upon a Monster.

Sesame Street: Once Upon A Monster Banner Logo

Although only a few details and screenshots were released, a debut trailer has recently hit the ‘net showcasing the world and activities of Sesame Street: Once Upon a Monster.

Is it weird for me to be quietly excited about this game? Watch the debut trailer and decide:

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Warner Bros. Interactive Entertainment has announced today that The Excellent Game Development Studio, Double Fine Productions, is currently working on an Xbox 360 Kinect-exclusive Sesame Street-themed game.

Sesame Street: Once Upon A Mosnter Screenshot 1

Entitled Sesame Street: Once Upon a Monster, the game will see “young players” join characters from the Sesame Street property, such as Cookie Monster, Elmo and more, to “explore a living storybook.” From a press release:

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Ohmygoodness you guys! Do you know what just happened?

Stacking! Stacking just happened! And it just happened on Xbox LIVE Marketplace!

Stacking Screenshot 1

Available now on Xbox LIVE Marketplace is Double Fine’s latest downloadable title, Stacking, an awesome-looking open-world puzzle game from the mind of the studio’s art director, Lee Petty.

Want to find out more? Of course you do! It’s Stacking, and it just happened!

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Peter MolyneuxAt this year’s Game Developers Choice Awards, not only will a batch of games and development studios receive awards to recognise their contributions to the medium of videogames and interactive entertainment, but an absolute veteran and luminary of the craft will receive the highest honour his peers could attempt to bestow upon him.

During the 11th annual Game Developers Choice Award, none other than Peter Molyneux will receive a Lifetime Achievement Award, following in the footsteps of similarly legendary recipients including John Carmack, Sid Meier, Hideo Kojima, Richard Garriott and Shigeru Miyamoto.

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You know about the concept of the Russian nesting doll, or matryoshka doll, right? The Wikipedia explanation can help you out:

“A Russian nesting doll… is a set of dolls of decreasing sizes placed one inside the other. The word matryoshka… [literally means] ‘dear (or little) mother.’”

Up until now, has a videogame ever used the concept of a Russian nesting doll?

I don’t know, but with the announcement of Double Fine Production’s downloadable title, ‘Stacking,’ for Xbox LIVE Arcade and the PlayStation Store, those little ornaments are finally going to be represented in a virtual world!

Stacking Banner Logo

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Costume Quest DLC Image 1 Have you played Double Fine’s latest game, the delightful Costume Quest? If you haven’t, you should read El33tonline’s review of the downloadable title to see what you’re missing (and you are missing something!), but before you go, you can find out a little bit about a newly announced pack of downloadable content (DLC) for the game.

Entitled ‘Grubbins on Ice’ (I shan’t reveal what a ‘Grubbin’ is – read the review!), this DLC includes a completely new adventure that kicks off following the events of the full game.

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To mark the 10th anniversary of the PlayStation 2 in North America, the US PlayStation Blog went around and asked a few recognised, legendary and celebrated game developers (as well as games press people) to name their top three favourite PlayStation 2 games of all time:

Red PlayStation 2“Word quickly spread,” writes Sid Shuman on the blog, “the project swelled in scope, and the result is what you see here — a definitive list of ‘must-play’ PS2 games by some of the greatest living game developers in the business.”

27 folks made the list, which includes the likes of Warren Spector, Ken Levine, David Jaffe, Tim Schafer and Cliff Bleszinski.

Out of the 27, however, I couldn’t help but notice that there’s only one woman represented in the bunch – Double Fine’s Tasha Harris. Just sayin’ Sony.

You can find the full list of developers and their favourite PS2 games below:

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Tim Schafer Videogame industry luminary and legend Tim Schafer will this week receive a lifetime achievement award during this year’s IndieCade Awards ceremony, for acting as a role model to indie gamers and for personifying “the risk-taking, boundary pushing spirit at the heart of the indepedent gaming community.”

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Kotaku has revealed that legendary videogame designer and humour architect, Ron Gilbert, has recently joined up with fellow laughter-machine (and equal industry luminary), Tim Schafer, by signing up for duty at Schafer’s San Francisco-based Double Fine Productions (Psychonauts, Brütal Legend).

In a post on his own site, Grumpy Gamer, Gilbert confirms the news in his own typical fashion, writing:

“According to Kotaku I’ve gone to work for Double Fine. I don’t even know where to begin with this completely unsubstantiated fact-less slanderous rumor… oh wait… my mistake… it’s totally true.”

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