EL33TONLINE: News tag archive: superstreetfighterIIturbohdremix
A member of Capcom, John Diamonon, has revealed via his blog that Super Street Fighter II Turbo HD Remix has sold over 250 000 units since its debut on the PlayStation Store and Xbox LIVE Marketplace last month.
The game has apparently also broken downloadable content records, surpassing both day one and week one sales records, and is on its way to becoming the highest grossing digital title ever. Diamonon thanked the fans for the game’s success:
“Last but not least, I want to give a big shout out to the hard core Street Fighter community who kept this game relevant for the past 15 years and spread the word to the entire gaming industry that Street Fighter is still the “best around”!”
To celebrate the release of Super Street Fighter II Turbo HD Remix, here’s the Final Round trailer, featuring a small recap of the events in the story so far as well as the climactic final battle betweek Ryu and M. Bison.
Or is it the Final Round?
Super Street Fighter II Turbo HD Remix should be available later today on the US PlayStation Store seeing as how the release date is today (November 25th) and all regions of Xbox LIVE tomorrow.
The internet is abuzz with pricing and dates for Capcom’s forthcoming beat ‘em up Super Street Fighter II HD Remix.
Earlier in the week we brought you news that the game would be released on the 26th of November on Xbox Live Arcade. Just this morning we reported that it would be released on the PlayStation Store on the 25th of November and that it would feature a Street Fighter Underground Remix Soundtrack exclusive to PS3 gamers.
The latest news via Capcom’s blog is that HD Remix will cost 1200 Microsoft Points when it arrives on XBLA next Wednesday. The price point of $14.99 was also confirmed for the US PlayStation Store, however, it is not clear when the game will arrive in Europe although the use of the words “when it eventually arrives” in the post can’t be good.
Super Street Fighter II Turbo HD Remix is a remake of the classic beat ‘em up that features new 1080p high definition art, redrawn character art and backgrounds as well as online multiplayer for up to two players.
Earlier in the week Capcom spilled the beans that Super Street Fighter II Turbo HD Remix will be released on the 26th of November on Xbox Live Arcade. Yesterday Capcom confirmed that the anticipated beat ‘em up would arrive on the PlayStation Network on the 25th of November.
The post on SCEA’s PlayStation blog also revealed that the game would cost $14.99. The game will feature online play and 1080p graphics, two types of gameplay (original and rebalanced) but trophies will not be available at launch.
Super Street Fighter II Turbo HD Remix is a remake of the classic beat ‘em up that features new 1080p high definition art, redrawn character art and backgrounds as well as online multiplayer for up to two players.
Super Street Fighter II Turbo HD Remix will be released on the 26th of November on Xbox Live Arcade.
A screenshot accompanying a post on Capcom’s blog detailing Street Fighter’s branded destination experience in the New Xbox Experience spilled the beans. The screenshot says “Coming Nov 26 to Xbox Live Arcade” while the post jokes that the release “could be just a few days away.”
Although Capcom has yet to announce a release date for the PlayStation Network, it seems logical that it would arrive on PS3’s on the 27th of November.
Super Street Fighter II Turbo HD Remix is a remake of the classic beat ‘em up that features new 1080p high definition art, redrawn character art and backgrounds as well as online multiplayer for up to two players.
Capcom and Microsoft have teamed up to bring Super Street Fighter II Turbo HD Remix for Xbox Live Arcade to the New Xbox Experience. Capcom’s fighter will be one of the first games to be featured in the New Xbox Experience with a Branded Destination Experience.
This means that gamers will have a Super Street Fighter II Turbo HD Remix central hub to access themes, picture packs, videos and new DLC.
“With 1080p high-definition art and graphics, and the ultimate user feature set, Super Street Fighter II Turbo HD Remix is the perfect game to compliment the New Xbox Experience,” said Christian Svensson, VP of Strategic Planning and Business Development at Capcom Entertainment Inc.
Does this Branded Destination Experience get the thumbs up?
Have you ever seen a trailer end on a cliff-hanger? Well, if you haven’t, watch this video for (deep breathe) Super Street Fighter II Turbo HD Remix, which not only manages to stir massive quantities of nostalgia, but also successfully shows off the classic SSFIIT with revisited, high-definition sprites and backgrounds.
Super Street Fighter II Turbo HD Remix is apparently releasing this month (although reports are all over the place), on the PlayStation Store and Xbox LIVE Arcade.
Great news for Street Fighter fans, the patch for Super Street Fighter II Turbo HD Remix Beta is now available.
Just start the Beta and the patch will update automatically. The patch fixes quite a few problems but I will mention a few specifically pointed out on Capcom’s blog. The title no longer crashes when joining games so all online functions are up and running and netcode optimizations have been made which mean that the overall online experience should be 50% better.
Despite wanting to add more characters due to gamers’ requests, Capcom noted that it was not technically possible to add more characters to the patch.
Remember that you will only be able to download the Beta if you purchased Wolf of the Battlefield: Commando 3 on XBLA (which is available for 800 Microsoft Points). The Beta has been extended to the 5th of September.
Capcom has extended the Street Fighter II HD Remix Beta to the 5th of September.
To participate in the Beta gamers will need to download Wolf of the Battlefield: Commando 3 from Xbox Live. Capcom is currently working on a patch for the Beta which caused freezing problems from early on.
The patch will have “several fixes for the open beta” and will “vastly improve” the overall experience in the beta. According to Capcom’s blog the patch will be available in the “coming weeks.”
Settle down, Capcom is working on a patch for the Super Street Fighter II Turbo HD Remix beta.
According to the Capcom blog, the patch will have “several fixes for the open beta” and will “vastly improve” the overall experience in the beta. More details were promised shortly.
Players who downloaded the XBLA title Wolf of the Battlefield: Commando 3 could also download the Super Street Fighter II Turbo HD Remix beta. However, soon after the beta went live freezing problems were reported and Capcom announced that it would not be issuing a patch for the beta.
Yesterday Capcom launched the Super Street Fighter II Turbo HD Remix Beta on Xbox Live Arcade. Since then the forums have been abuzz with reports of freezing problems.
Capcom has announced that it will not be issuing a patch for the beta. Christian Svensson, Capcom’s Corporate Officer and Vice President of Strategic Planning and Business Development, responded to the complaints on the Capcom forum, “We will not be patching the beta… resubmissions would cost a fortune and not go live for weeks even if we had (MS would have to reapprove every submission).”
“This isn’t like the PC where a developer can make changes daily (for good or ill). All feedback and bugs will be factored into the final code.”
As previously reported, the Super Street Fighter II Turbo HD Remix Beta is now available on Xbox Live Arcade. You will only be able to download the Beta if you purchased Wolf of the Battlefield: Commando 3 on XBLA (which is available for 800 Microsoft Points).
Capcom wants to remind Street Fighter fans that the Super Street Fighter II Turbo HD Remix Beta is now available on Xbox Live Arcade.
Remember that you will only be able to download the Beta if you purchased Wolf of the Battlefield: Commando 3 on XBLA (which is available for 800 Microsoft Points).
Players will be able to select either Ryu or Ken and battle online in the Beta. Online modes for the Beta include Player or Quarter Match, Ranked Match and Tournament Mode, but you will also be able to participate in offline and local two player matches.
The Super Street Fighter Turbo HD Remix Beta will run for roughly eight weeks and will come to an end around the 20th of August.
According to Capcom’s blog, “This Beta test will help Capcom stress-test the network code underlying the incredible online features that power the multiplayer modes of the game.”
Head over to the blog to learn how to gain access to the Beta and read our previous coverage on Wolf of the Battlefield: Commando 3.
Capcom has exceeded Microsoft’s 150MB Xbox Live Arcade game file size limit. Microsoft is allowing Capcom to do so to ensure “complete feature and graphical parity” between Bionic Commando Rearmed and Super Street Fighter II Turbo HD Remix on Xbox Live Arcade and PlayStation Network.
Capcom’s US blog confirmed that Microsoft was making a “very special exception” for Bionic Commando Rearmed and Super Turbo HDR.
According to the post by Capcom’s Chris Kramer, the producers and the public had voiced concerns that the XBLA versions of these two games “may not be as super-duper as the PS3 versions.” “Specifically, we had been concerned that the 1080p resolution art for SSFIIT HDR would not fit onto Xbox LIVE Arcade” and “that the 360 version of BCR might not have the same hi-res textures as the PS3.”
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