EL33TONLINE: News tag archive: seumasmcnally
Are you holding thumbs for QCF Design?
Just a little later today (or very early tomorrow morning in South Africa), Cape Town-based indie game developer QCF Design will be attending the Independent Games Festival Awards in San Francisco, and the three-person team just so happens to be nominated for no less than two awards during the ceremony – the ‘Excellence in Design’ award and none other than the ultra prestigious Seumus McNally Grand Prize!
QCF Design, an independent game developer based in Cape Town, South Africa, was recently nominated for awards in two categories for this year’s Independent Games Festival Awards taking place during the Game Developers Conference in San Francisco this week.
What earned the three-person team these two nods? A ‘little’ game by the name of Desktop Dungeons, a rapid, short-session Roguelike dungeon-crawler that became something of an overnight sensation in indie game circles and indie developer circles alike.
The folks at PopCap Games also liked it a whole bunch.
Every year, for the past twelve years, the annual Independent Games Festival Awards have taken place in concert with the Game Developers Conference, a gathering of professional game developers from all around the world.
This year, the thirteenth annual IGF Awards will take place to recognise the work and accomplishments of some of the best independent game developers, who are all currently chipping away at their grand game designs to eventually share a finished, fully polished product with the world.
Finalists for the awards ceremony have been announced, and there are some heavy-hitters in amongst the categories which comprise ‘Excellence in Visual Art,’ ‘Excellence in Design,’ and the ultra-prestigious ‘Seumas McNally Grand Prize.’
Included in the nominees list is the Cape Town, South Africa-based QCF Design for the team’s fast-paced Roguelike dungeon-crawling RPG, Desktop Dungeons.
Here is the full list of nominees in each category:
[Update] You can now watch the entire Independent Games Festival awards ceremony below. [End of Update]
The 12th annual Independent Games Festival (IGF) awards winners were announced last night after the Game Developers Choice Awards ceremony, honouring indie game developers with the recognition, and hard cold cash, that they so rightly deserve.
Taking top honours for the night was a game by the name of Monaco, “a 4-player co-op crime caper inspired by classic French heist movies and set in modern day Monte Carlo,” which received the Seumas McNally Grand Prize, and $20 000 for the development team’s efforts.
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