EL33TONLINE: News tag archive: segarally
Sega Rally doesn’t begin with any fanfare. No lengthy celebratory introduction video showing off the game. No overly hyped-up music to get you pumped for the races to come. Not even the traditional arcade “Sega Rally!” voice-over to welcome you in. No, everything is pretty subdued and functional in this direction of Sega Rally, which can mean either the game wasn’t given the necessary time and budget, or it simply serves to reflect the fact that the chosen direction for this particular arcade rally racer feels lifeless, despite the colourful, animated tracks.
The first thing that stands out as you start is the minimalist menu system. Reminiscent of the PS3’s 3D photo viewer, each menu item is represented by a photo, one at a time. While this is a fresh approach, it can get a little tedious, not only cycling through each photo every time, but also the fact that you have to memorise in which order the menu items appear, as not all of the items are on-screen at once or immediately available. The other thing about the menus is that there are a lot of them. Being able to choose all of your car preferences, such as car type, colour and tyres on one screen, for example, would have been a bit more intuitive than cycling through three (and more) different photo menus to simply start a race.
Continue reading El33tonline’s review of Sega Rally.
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