EL33TONLINE: News tag archive: peterjackson
Many years ago, Lord of the Rings director Peter Jackson thought it would be a good idea to work on a game based on the movie he was currently working on, King Kong.
He didn’t know where to start, though, but he had been playing the classic adventure game from Ubisoft, Beyond Good and Evil, and decided to seek out the genius who lead that team to bring the Kong game to life.
That genius turned out to be Rayman creator Michel Ancel, who gladly accepted the challenge of working on the Kong game, ably bringing the world and characters to life, resulting in a good experience.
This whole event has marked Peter Jackson as a bit of a gamer, so it’s should be no surprise that, over and above playing a game of Halo now and again, he really enjoys playing Call of Duty: World at War with his son, in particular the zombie-themed modes of the game.
During Comic-Con over the past week, Lord of the Rings director Peter Jackson commented on the status of his much-rumoured Halo game project, a collaboration between Bungie, Microsoft and Jackson himself, entitled Halo Chronicles.
Jackson said the project was dead.
Now, however, Microsoft have issued an official statement regarding the project, reigniting the possibility that the game (and possibly even the Halo movie) will still see the light of day. The statement reads:
It’s long been rumoured that the Lord of the Rings director, Peter Jackson, would work with Bungie and Microsoft on a Halo-themed videogame, Halo Chronicles, but according to an interview with Jackson, ‘his’ Halo game projects is no more, thanks to the Halo film project falling through. Jackson said:
“That Halo project is no longer happening, it sort of collapsed when the movie didn’t end up happening.”
Jackson also spoke briefly about why the Halo film project didn’t come to fruition, saying: “Well, Microsoft has a whole strategy with the Halo property, and when the rights expired with the two studios, that sort of ended my involvement with the project.”
“That fell apart because of internal politics at Fox and Universal. It had nothing to do with the budget or anything else. In fact, we hadn’t even been greenlit at all at that point.”
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