EL33TONLINE: News tag archive: johnromero

Game Industry Luminaries Image 1This weekend, the inaugural BAFTA ‘Brits to Watch’ gala event and dinner took place at the Belasco Theatre in Los Angeles to honour 42 emerging talents in film, TV and videogames, each of whom was hand-picked by a panel of industry experts.

According to the event’s website, honourees were selected “based on extraordinary potential displayed in their craft. From on-screen performance, to cinematography and games development, the achievements of these individuals highlights the breadth and depth of creativity emerging from today’s British talent.”

Other than A-list Hollywood celebrities such as Tom Hanks, who else was present at the Brits to Watch event? Videogame legends, including Will Wright, Tim Schafer and John Romero.

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John RomeroWhen PC gamers of the 90’s think back there must surely be one name that’s synonymous with their digital leisure antics of the period: John Romero.

Not only did Romero co-found legendary development studio, id Software, and work on seminal titles such as Wolfenstein 3D, DOOM and Quake, but good friend and fellow developer Tom Hall was there too (up until the beginning of DOOM II’s development), serving as id Software’s creative director, no less, and key contributor to the Commander Keen series that brought the team so much success in the first place.

After splitting up following their stints at id Software, rejoining at the ill-fated ION Storm, then joining up again at mobile developer Monkey Stone, then joining up again at Midway Austin, then parting ways again to try their respective hands at massively multiplayer online game development, John Romero and Tom Hall are once more working together in an official capacity at their new company, Loot Drop.

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Doom II Box ArtAlongside the release of an “innovative” puzzle game called Voodoo Dice on Xbox LIVE Arcade tomorrow, we’ll also see the launch of id Software’s classic DOOM II on the service (yes, just like that - all caps and Roman numerals).

While Voodoo Dice has been priced at 800 MS Points, no price has yet been set for DOOM II, but if the release of the original game on XBLA, DOOM, is anything to go by, DOOM II may also be 800 MS Points (although DOOM is currently sitting at 400 MS Points after a price reduction).

Let’s all pretend we’ve been transported way, way back to the days of DOOM II’s original release in 1994, and see what the developers (including John Romero and American McGee) have to say about the game’s ‘imminent’ release:

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