EL33TONLINE: News tag archive: gdc2011
Following on from the Independent Games Festival Awards on Wednesday evening last week, the ceremony rolled right into the prestigious Game Developers Choice Awards, an event that aims to recognise the very best accomplishments in the world of videogames.
The games chosen to receive an award at the Game Developers Choice Awards (and development teams behind these titles) this year included Red Dead Redemption from Rockstar, Minecraft from Mojang (continuing its winning ways from the IGF Awards), Mass Effect 2 and Limbo – but only one game could be crowned ‘Game of the Year’…
The full list of winners at this year’s Game Developers Choice Awards is as follows:
At the Independent Games Festival Awards ceremony in San Francisco last week, seven different independently created games received awards for their respective achievements, and recognition for the teams that made them.
Last week before the show, we asked you to ‘Hold Thumbs for QCF Design’ and it turns out our confidence in the Cape Town-based indie developer wasn’t misplaced - the team was amongst the winners during the IGF Awards and walked away with the ‘Excellence in Design’ award during the event for Desktop Dungeons.
Are you holding thumbs for QCF Design?
Just a little later today (or very early tomorrow morning in South Africa), Cape Town-based indie game developer QCF Design will be attending the Independent Games Festival Awards in San Francisco, and the three-person team just so happens to be nominated for no less than two awards during the ceremony – the ‘Excellence in Design’ award and none other than the ultra prestigious Seumus McNally Grand Prize!
QCF Design, an independent game developer based in Cape Town, South Africa, was recently nominated for awards in two categories for this year’s Independent Games Festival Awards taking place during the Game Developers Conference in San Francisco this week.
What earned the three-person team these two nods? A ‘little’ game by the name of Desktop Dungeons, a rapid, short-session Roguelike dungeon-crawler that became something of an overnight sensation in indie game circles and indie developer circles alike.
The folks at PopCap Games also liked it a whole bunch.
[Update] I’ve managed to grab a ghostly image from the countdown site of a soldier of some description, although I can’t quite make out who it could be. Makarov himself? Check it out below. [End of Update]
A new countdown clock website has just been discovered that’s currently ticking down to… something happening in just under five days.
It just so happens that the Game Developers Conference kicks off in just under five days, too.
At this year’s Game Developers Choice Awards, not only will a batch of games and development studios receive awards to recognise their contributions to the medium of videogames and interactive entertainment, but an absolute veteran and luminary of the craft will receive the highest honour his peers could attempt to bestow upon him.
During the 11th annual Game Developers Choice Award, none other than Peter Molyneux will receive a Lifetime Achievement Award, following in the footsteps of similarly legendary recipients including John Carmack, Sid Meier, Hideo Kojima, Richard Garriott and Shigeru Miyamoto.
The 11th annual Game Developers Choice Awards will take place on March 2nd this year during the 2011 Game Developers Conference in San Francisco, and over the course of the awards ceremony dozens of games and thousands of game developers will be recognised for their work on the very best videogames of 2010.
What makes the Game Developers Choice Awards special is that it’s a peer-based industry ceremony, and has for years been known as an event ‘by developers, for developers.’ If your work is recognised with an award, you can be sure of your accomplishment!
Every year, for the past twelve years, the annual Independent Games Festival Awards have taken place in concert with the Game Developers Conference, a gathering of professional game developers from all around the world.
This year, the thirteenth annual IGF Awards will take place to recognise the work and accomplishments of some of the best independent game developers, who are all currently chipping away at their grand game designs to eventually share a finished, fully polished product with the world.
Finalists for the awards ceremony have been announced, and there are some heavy-hitters in amongst the categories which comprise ‘Excellence in Visual Art,’ ‘Excellence in Design,’ and the ultra-prestigious ‘Seumas McNally Grand Prize.’
Included in the nominees list is the Cape Town, South Africa-based QCF Design for the team’s fast-paced Roguelike dungeon-crawling RPG, Desktop Dungeons.
Here is the full list of nominees in each category:
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