EL33TONLINE: News tag archive: dukenukem
Ah, Duke Nukem 3D… a fond reminder of those nascent days of PC gaming, when the biggest, hottest games around were pixelated ‘3D’ shooters, and there were no bigger or hotter titles than the two titans (at the time) going head-to-head in the marketplace, the original Quake from id Software, and Duke Nukem 3D from 3D Realms.
All of that is ancient history now, though, and the ‘marketplace’ has shifted to that of the virtual Xbox LIVE Marketplace where Duke Nukem 3D is now available to members of Xbox LIVE for 800 MS Points… unless you’re a Gold member, in which case you can grab it (for one week only) for an incredibly low 400 MS Points, as this week’s Xbox LIVE Deal of the Week!
After the highly publicised closure of 3D Realms two weeks ago, and the subsequent news that Take-Two, the publishing rights holder for the perpetually in development Duke Nukem Forever, had filed a lawsuit against 3D Realms for not producing a game after the publisher’s $12 million investment, 3D Realms’ CEO, big man George Broussard, has finally released a public statement to quell the tide of angry, disappointed and indifferent fans:
“Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise.
“Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6, while we regroup as a company.
“While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.”
Broussard then goes on to provide his side of the Take-Two $12 million story, revealing that, not only has 3D Realms never directly received any money from Take-Two for the development of Duke Nukem Forever, but the $12 million in question was paid to the now defunct GT Interactive, 3D Realms’ publishing partner at the time.
Those of you hoping for a resolution to the Duke Nukem Forever ‘situation’ may want to lower your expectations for the game to be released any time soon, if ever.
Take-Two, owner of the publishing rights to Duke Nukem Forever, has only gone and sued Apogee Software Ltd. (3D Realms’ legal name) over their failure to produce the game that has been in development for twelve years, having seen continually promised release dates come and go without a result.
From the complaint filed by Take-Two in a state court in Manhattan recently: “Apogee continually delayed the completion date for the Duke Nukem Forever. Apogee repeatedly assured Take-Two and the video-gaming community that it was diligently working toward comp[l]eting development of the PC Version of the Duke Nukem Forever.”
It has also been revealed that in 2000, Take-Two paid $12 million for the publishing rights to Duke Nukem Forever, despite a statement to the contrary released shortly after the news that 3D Realms would be shut down, and their employees laid off.
Take-Two is apparently now trying to reclaim the $12 million that they had provided to 3D Realms, after the developer’s failure to fulfil its obligations to produce Duke Nukem Forever.
It’s being widely reported that 3D Realms, developer of the classic game franchise, Duke Nukem, has closed its doors and let its staff go, after an apparent lack of funding for their latest project, Duke Nukem Forever, now having been in development for twelve years.
Sources told Gamasutra that the studio will be fully shut down by the end of the week.
Work on the announced Duke Nukem Trilogy game for the DS and PSP, however, currently in development at Deep Silver and overseen by the resurrected Apogee, is still continuing as planned.
One of the most influential and widely appreciated first-person shooters of the 90’s, Duke Nukem 3D, has finally arrived on Xbox Live Arcade and is available now for a measly 800 Microsoft Points!
The full version features 39 levels as well as the classic weapons, such as the Pipe Bomb, Freezer and Shrink Ray, surely some of the most original weapons in a game way back when. The usual accruements of XBLA are present, with Achievements, leaderboards and 8-player ‘DukeMatch’ through Xbox Live, as well as a co-operative mode.
New features include the ability to rewind time in order to correct your mistakes (like, uh, dying) and another feature called User Clips, allowing players to record and share their in-game antics for posterity.
Go check out the Duke Nukem 3D trailer now to get a taste of the mayhem!
Anyone who remembers playing this golden oldie when it was first released will feel a smile creep across their face as they watch this trailer. Not suitable for younglings.
Not only kicking us back to the mid-90’s with explosive destruction, the footage confirms two of the features you may have heard were coming to this re-release of Duke Nukem 3D on Xbox Live Arcade, namely the ability to create saved films of your multiplayer matches as well as the ability to rewind your game to undo costly mistakes (such as dying, as shown in the trailer).
Duke Nukem 3D is coming to XBLA next week, on the 24th of September.
The date of Duke Nukem 3D’s long-awaited arrival on Xbox Live Arcade has been revealed to be September 24th… that’s next week! The new release of the classic 90’s first-person shooter is said to have a ‘gameplay rewind’ feature, allowing players to undo their mistakes, as well as a ‘saved film’ ability, so players can create footage of their multiplayer carnage to watch again and again.
It’s difficult to estimate how much of an influence Duke Nukem 3D had on the world of 90’s FPS gaming, as well as FPS gaming in general, after introducing many staples that modern-day shooters implement as expected features.
After the success of Doom from id Software, 3D Realms decided to bring their 2D action hero, Duke Nukem, into the ‘third’ dimension with explosive results. While we still wait on the fourth game in the series, Duke Nukem Forever, and news of an upcoming movie has surfaced, Duke Nukem 3D should keep fans happy for a little while longer.
Following on from the expected success of the upcoming Max Payne movie, 3D Realms has enlisted the help of Scott Faye, the producer of that film, to work on the movie adaptation of another franchise created by 3D Realms, Duke Nukem.
Faye is already knee-deep in the creation process, as he divulged, “I’m working diligently at making a Duke Nukem movie scenario that will live up to the character and its import in the video game world. As is the case with all of my game adaptations, I’d rather not make the movie than make a poor adaptation.” Uwe Boll he ain’t. Faye will be working with 3D Realms head honcho, Scott Miller, as well as working through Miller’s Radar Group, a company dedicated to creating original intellectual property designed to take full advantage of adaptations to other media, such as film.
Created in the early 90’s as a 2D platformer and then upgrading to a ‘3D’ first person shooter called Duke Nukem 3D, the Duke franchise is still waiting for it’s fourth installment, Duke Nukem Forever, now in development for over 10 years. Duke Nukem 3D, on the other hand, is to see a re-release on Microsoft’s Xbox Live Arcade service later this year.
Meanwhile, Max Payne the movie only releases on October 17th across the US, but actor Mark Wahlberg and director John Moore have already expressed interest in a sequel to the film, while 20th Century Fox is said to be committed to the movie, which will receive a large opening as well as a strong marketing drive. Here’s hoping it’s a success.
3D Realms has announced that Duke Nukem 3D for Xbox Live Arcade is finished and will be coming soon.
The game passed Microsoft’s final certification last week Friday, meaning “the game is done – it is now in the hands of Microsoft.” Unfortunately 3D Realms does not know when the game will be released or how much it will cost, but promises that there is “plenty of really cool stuff in this new update to a classic title.”
The October issue of the Official Xbox Magazine promises more details with a preview of the game. Until then head over to Achieve360Points.com for a list of unlockable Achievements.
Apogee Software, creator of classic PC games such as the Duke Nukem series and Rise of the Triad, as well as pioneer of the ‘shareware’ system of game distribution, has announced that they are to revive some 30+ franchises from their catalogue.
In particular, Apogee hope to release the Duke Nukem Trilogy for handheld consoles, comprising 3 new missions, namely ‘Critical Mass’, ‘Chain Reaction’ and ‘Proving Grounds.’
“It’s funny how what’s old is new again in this industry,” remarked Apogee co-founder, Scott Miller. “Many of the things Apogee pioneered are back in style, so it only makes sense to bring back Apogee and its properties with a visionary team that will once again create innovation for gamers around the world.”
Apogee/3D Realms will also be collaborating with a variety of developers to bring new intellectual properties to the games market.
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