EL33TONLINE: News tag archive: commanderkeen

id Software LogoWhile the original fellows behind id Software had all been making games for years before the company’s official formation in 1991, this legendary game development studio first rose to prominence with the release of a cult-classic side-scrolling platform game, Commander Keen.

After that watershed game which contained graphical and technical wizardry as-yet-unseen on the PC, id Software went on to release classic after classic, with Wolfenstein 3D, DOOM and DOOM II, Quake, Quake 2 and Quake 3: Arena, and DOOM 3 representing the studio’s last in-house developed title.

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John RomeroWhen PC gamers of the 90’s think back there must surely be one name that’s synonymous with their digital leisure antics of the period: John Romero.

Not only did Romero co-found legendary development studio, id Software, and work on seminal titles such as Wolfenstein 3D, DOOM and Quake, but good friend and fellow developer Tom Hall was there too (up until the beginning of DOOM II’s development), serving as id Software’s creative director, no less, and key contributor to the Commander Keen series that brought the team so much success in the first place.

After splitting up following their stints at id Software, rejoining at the ill-fated ION Storm, then joining up again at mobile developer Monkey Stone, then joining up again at Midway Austin, then parting ways again to try their respective hands at massively multiplayer online game development, John Romero and Tom Hall are once more working together in an official capacity at their new company, Loot Drop.

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