EL33TONLINE: News tag archive: cliffbleszinski
Cliff Bleszinski has been working in game development for quite some time, starting out with the release of his first game in 1991, an adventure game by the name of ‘The Palace of Deceit: Dragon’s Plight,’ before moving onto designing games that are arguably more well known, such as Jazz Jackrabbit, Unreal, Unreal Tournament, and then Gears of War 1 and 2.
Throughout this time, Bleszinski has played a ton of videogames made by other developers, some of which have even had an affect on the games he’s worked on, as well as found a special place in his heart.
Speaking to Industry Gamers, Bleszinski has listed his top ten (well, twelve) favourite games, which are as follows:
In an interview with Develop, creative director behind the development of Epic’s Gears of War series, Cliff Bleszinski, has revealed his thoughts on where the future of shooters may lie, and it may or may not surprise you what those thoughts are. Bleszinski said:
“I had a conversation with Harvey Smith – one of the lead designers on Deus Ex – and said to him the future of shooters is RPGs. He said he completely agreed.”
Bleszinski has long been a fan of the critical and commercial smash hit, Bioshock, (“There was a time when the industry warmed down, and then Bioshock came along,” says Bleszinski) which incorporated both first-person shooting action with an RPG-lite system to mix up the gameplay.
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