EL33TONLINE: News tag archive: 5thcell
5th Cell may be better known for making cutesy family friendly titles like Scribblenauts and Drawn to Life, but the developer’s next game is anything but cute, as Hybrid is emerging to be quite a dark, gritty third-person shooter indeed.
We’ll need to wait until the end of February/beginning of March for 5th Cell’s full reveal on Hybrid during Game Developers Conference 2011, but a handful of screenshots and new details have been released to whet our appetites for the developer’s first Xbox LIVE Arcade title.
Have you heard about 5th Cell’s new game, a third-person action shooter called Hybrid?
In a bit of a departure from the developer’s previous games such as Scribblenauts, Super Scribblenauts, Drawn to Life, and other light-hearted titles, 5th Cell’s Hybrid is a “pioneering third person shooter” for Xbox LIVE Arcade set in a “devastated post apocalyptic world,” and promises to deliver “a completely new gameplay experience never seen before in the genre.”
You would have had to be marooned on a desert island to not have heard about the critically acclaimed Nintendo DS game called Scribblenauts from developer 5th Cell. I had the pleasure of spending some quality time with Production Director, Brett Caird during gamescom 2010. Even given its outstanding success and blazing innovation there is seemingly always room for improvement and further innovation!
Warner Bros. Interactive has officially slapped a name on the previously announced follow-up to 2009’s magical DS platform puzzle game, Scribblenauts.
Instead of going with a straight number iteration (i.e. Scribblenauts 2), Warner and developer 5th Cell have decided to call the next game in the series Super Scribblenauts, and thanks to some exciting additions to this new game, the development pair are promising “limitless creative possibilities.”
At PAX East over the weekend, former videogame journalist (now videogame consultant) N’Gai Croal and Kotaku deputy editor Stephen Totilo hosted an extremely interesting (and what sounded like an extremely entertaining) panel that tried something a little different in trying to come up with a ‘best ever’ list of games, by enlisting the help of not only the audience gathered to witness the panel, but a group of top industry luminaries who had agreed to help shape and evolve an original list into something they felt was a little more accurate.
The original list of top ten ‘best games of all time’ upon which these proceedings were based was taken from that currently registered at Gamerankings.com, based on reviews aggregated by that site. By the end of the panel, that list (which follows below) was barely recognisable:
The latest issue of Nintendo Power has revealed that a follow-up to last year’s puzzle platform game Scribblenauts is in the works at the original developer, 5th Cell, and looks set to remedy the complaints aimed at the first title, while adding new levels, improved controls and 10 000 more words.
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