Indie Fund now taking game submissions for consideration

In March this year, an exciting new initiative called the Indie Fund was announced to help talented independent game developers get the funding they need to take their unwieldy but promising videogame prototypes all the way to finished product.

Indie Fund LogoThe fund was started by successful independent developers such as thatgamecompany’s Kellee Santiago (Flower), Number None’s Jonathon Blow (Braid), Capy’s Nathan Vella (Critter Crunch) and 2D Boy’s Ron Carmel and Kyle Gabler (World of Goo).

Their hope is “to encourage the next wave of game developers” and create a “serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.”

Earlier this week, it was announced that the Indie Fund is now taking game submissions for consideration.

If you have a game prototype you’d like the Indie Fund to take a look at, in the hopes that the group may actually fund your project, you can head on over to the application website to get started… but you should read through the list of requirements on the page before you send off just any old scrap.

The group is primarily looking for games that ‘introduces something new to gaming,’ and are able to make back the investments that the fund puts into them.

While you mull over your concepts, you can read this great interview concerning the Indie Fund with 2D Boy’s Ron Carmel, and find out more about the fund at the official website.

Source: Gamasutra






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