First it was Warren Spector who heaped uncontrolled praise on Nintendo’s little stereoscopic 3D handheld, the 3DS, and now it seems Japanese game developers are getting in on the act, with excited comments coming in from high-profile personalities such as Keiji Inafune at Capcom, Hideki Kamiya at Platinum Games and Goichi Suda at Grasshopper Manufacture.
Providing comments to Japanese videogame magazine Famitsu, here are a few choice quotes from Japanese developers who are keen to get started working on 3DS games:
Atsushi Inaba - producer, Platinum Games
“I’m being struck with the intense desire to make something on it. It’s the same sort of excitement I had when I first saw the Wii and DS in Nintendo’s office, but now it’s at a whole new level. This may the first time in the industry where the terms ‘next generation’ and ‘personal dream’ were so appropriate. I’d gladly throw away everything else for a shot at touching the 3DS.”
Keiji Inafune - producer, Capcom
“Video games need three things to be successful: a concept, a technology platform, and good marketing. The Nintendo 3DS is a perfect example of those three things bundled into one.”
Hideki Kamiya - producer, Platinum Games
“3D on a large screen has an impact on you and gets you that much closer to the game or movie you’re watching, but 3D on the 3DS’s smaller screen is interesting in its own right. Instead of feeling like you’re ‘really there,’ you feel like it’s ‘really in the palm of your hand,’ so to speak.
“Having these dynamic home 3D titles is great and all, but personally, I want to take a different approach and make games that take advantage of what a 3D portable has to offer.”
Goichi Suda - CEO, Grasshopper Manufacture
“It really makes me feel the speed at which the history of video games is unfolding - like, ‘We’ve really made it this far, huh?’ You have a living, breathing world you can touch right in your hands.
“I think we’ve finally gone from an era of constructing virtual worlds from pixels to one where the world is truly, honestly there. If I had to sum up the sort of game I’d like to make, I would simply call it ‘the next game,’ because the 3DS marks the arrival of the ‘next platform.’”
Toshihiro Nagoshi - R&D creative officer, SEGA
“Nintendo has been re-examining the concept of game consoles as ‘toys’ ever since the Wii, and I think the 3DS is the final result of those efforts. If you believe that gamers will demand more social features and immersiveness in their portable single-player or multiplayer experiences, then Nintendo certainly has that covered with the 3DS’s Wi-Fi and 3D features. There’s a lot of ideas I’d like to work with.”
Source: 1Up
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