So, Halo 3: ODST had this multiplayer mode called Firefight. Do you remember Firefight? It was a ‘new’ match type (new to Halo, anyway) that pitted you and a few friends (or online strangers) against progressively more difficult waves of enemies - five waves made up a round and three rounds made up a set, or full game, of Firefight.
Halo: Reach is set to include its own brand of Firefight multiplayer, only this time it’s going to be highly customisable and feature full matchmaking support (which was a major omission from ODST’s implementation of the mode), while boasting four-player abilities over Xbox LIVE, or local play via two-player split-screen.
If you so desire (if you’re a Halo fan, I imagine you would desire it greatly), you can watch a match of Halo: Reach’s Firefight play out in a seven minute gameplay video below, which scales into pretty intense levels of action:
Halo: Reach – Firefight Gameplay Video
El33tonline has amassed a great deal of screenshots and videos showcasing Halo: Reach, in both multiplayer and singleplayer mode, so head on over to our previous coverage of the game for tons of luscious media and extra information.
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